Is there a AI Tu-160?
Is there a AI Tu-160?
I am looking through some of my flightplans that I haven't installed yet and I found some Russian Air Force plans with the Tu-160. Is there a Tu-160 model?
Re: Is there a AI Tu-160?
search on Kuznetcov Vadim at AVSIM Russia. he made a tu-160. at some point it was rolled into a package for Russian military ai. cant remember the package name off the top of my head.
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter

AIG Beta Tester, General Aviation painter

Re: Is there a AI Tu-160?
It's in this traffic pack http://www.avsimrus.com/f/ai-traffic-an ... T_Traf.zip
It'll taxi and takeoff just fine, but disappear immediately on touchdown.
It'll taxi and takeoff just fine, but disappear immediately on touchdown.
Re: Is there a AI Tu-160?
So if it disappears when it lands I will not see it parked on the apron?RKE wrote:It's in this traffic pack http://www.avsimrus.com/f/ai-traffic-an ... T_Traf.zip
It'll taxi and takeoff just fine, but disappear immediately on touchdown.
Re: Is there a AI Tu-160?
Correct, you'll only see those that were already parked when you started.Joseph29 wrote:So if it disappears when it lands I will not see it parked on the apron?RKE wrote:It's in this traffic pack http://www.avsimrus.com/f/ai-traffic-an ... T_Traf.zip
It'll taxi and takeoff just fine, but disappear immediately on touchdown.
I'm not sure why it instantly despawns, because it flies good enough and the approach looks fairly stable.
-
TheFoufure
- Colonel

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- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: Is there a AI Tu-160?
Have you enought parking places in your afcad file ? or adapted parking places (radius) ?
If no, it's normal that the aircraft disappears.
If no, it's normal that the aircraft disappears.
- petebramley
- MAIW Developer

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- Joined: 17 Jun 2007, 16:05
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Re: Is there a AI Tu-160?
The TU-160 I have is: Model by Kuznetcov Vadim\nPainting by Nikolai Samsonov.
only 2 textures but it flies well out of Engels-2 (Z25A) on my sim (FS9)
Your AFCAD/ADE/AFX File needs to have parking spots with a radius of at least 33m
Rgds
only 2 textures but it flies well out of Engels-2 (Z25A) on my sim (FS9)
Your AFCAD/ADE/AFX File needs to have parking spots with a radius of at least 33m
Rgds
Pete B
Retired and busier than ever !!
Retired and busier than ever !!
Re: Is there a AI Tu-160?
Thanks guys!

