MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
- gsnde
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MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
Post support related comments for the MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Carrier & FCLP Conversion V.3.0 package in this thread.
Cheers,
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
- Victory103
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Carrier & FCLP Conversion V.3.0 Support (P3D)
Just a question on all the NBAI F-18A-G Hornets, any changes to the texture sheets due to the new model features? I moved all the models/airfile/aircraft.cfg over, but kept my original paints.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
- gsnde
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Carrier & FCLP Conversion V.3.0 Support (P3D)
All paints will work just fine, Chris
Cheers,
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Carrier & FCLP Conversion V.3.0 Support (P3D)
All NBAI Paints work fine with the NBAI Models...
All NB GAI Paints work fine with the NB GAI Models...
As long as you do not mix the two you will be fine... The only thing I recommend is replacing all base (fallback) textures (emissive ect.) with the ones in the current packages...
All NB GAI Paints work fine with the NB GAI Models...
As long as you do not mix the two you will be fine... The only thing I recommend is replacing all base (fallback) textures (emissive ect.) with the ones in the current packages...
- Victory103
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Carrier & FCLP Conversion V.3.0 Support (P3D)
Thanks, and complete with fallback textures. Using both models and understand the NBGAI textures are tweaked, but they look great in P3D (shading/weathering).
DUSTOFF
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-Chris
ARMY PROPS
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-Chris
- gsnde
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
This Version 3.1 is a prerequisite for the "Carrier-Group-Scenery-Release-Package-V.2" that will be release on Feb-21 2025. Texture cleanup and missing [fltsim.x] sections added.
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
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The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
I am trying to get all of the F=18's to show up black in the related carriers air wing but still seem to have trouble getting them to show up. What order should I go by in order to get them all to show. Including missing aircraft.cfg.gsnde wrote: 21 Feb 2025, 17:07 This Version 3.1 is a prerequisite for the "Carrier-Group-Scenery-Release-Package-V.2" that will be release on Feb-21 2025. Texture cleanup and missing [fltsim.x] sections added.
Robert P. Armstrong Ret.
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
Huh? What do you mean "show up black"? Also, what about the order? Did you follow the instructions in the various "readme" files? Have you checked these aircraft in the using Martin's AIAE to ensure you have everything and cross checked with AIFP to make sure your files match? Fltsim entry order doesn't matter as long as the model, aircraft, and texture are there, and the numbering is sequential....md11driver44 wrote: 28 Sep 2025, 22:09I am trying to get all of the F=18's to show up black in the related carriers air wing but still seem to have trouble getting them to show up. What order should I go by in order to get them all to show. Including missing aircraft.cfg.gsnde wrote: 21 Feb 2025, 17:07 This Version 3.1 is a prerequisite for the "Carrier-Group-Scenery-Release-Package-V.2" that will be release on Feb-21 2025. Texture cleanup and missing [fltsim.x] sections added.
Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
Robert,
It is absolutely necessary to have the latest AIAE installed. It will show you exactly what is missing in an installed AI aircraft, you can call up the aircraft.cfg to make corrections, and you can renumber the fltsim.x entries, plus many other things.
And many times, the reason an aircraft shows up in black in the sim is that the texture doesn't match the model - example: that happens if you use a texture made for an AIA Boeing 737-200 on a FAIB Boeing 737-200 model.
AIAE and AIFP - don't go into the AI world without those.
Jorgen
It is absolutely necessary to have the latest AIAE installed. It will show you exactly what is missing in an installed AI aircraft, you can call up the aircraft.cfg to make corrections, and you can renumber the fltsim.x entries, plus many other things.
And many times, the reason an aircraft shows up in black in the sim is that the texture doesn't match the model - example: that happens if you use a texture made for an AIA Boeing 737-200 on a FAIB Boeing 737-200 model.
AIAE and AIFP - don't go into the AI world without those.
Jorgen
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Re: MAIW NBAI McDonnell Douglas FA-18A/B/C/D Hornet Family Naval Conversion V.3.1 Support (P3D)
All aircraft are showing up now. And what about this file: TA_USN_CVW-17_v1.0 ?
Edit!! Nevermind. I figured out USN CVW-17.
Edit!! Nevermind. I figured out USN CVW-17.
Robert P. Armstrong Ret.