RNAS/RAF Brawdy
RNAS/RAF Brawdy
Anybody like a copy of this? Made from MAIW file libraries and UKVFR files (vegetation).
Re: RNAS/RAF Brawdy
Well if you are offering I would love it.
Chris
Chris
- zsoltfireman
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Re: RNAS/RAF Brawdy
I'm interested!
However, even the previous base, I could not come to life!
Thank you!
However, even the previous base, I could not come to life!
Thank you!
Re: RNAS/RAF Brawdy
I can't think of many that downloaded the Hunter that wouldn't like it.
Steve
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
Re: RNAS/RAF Brawdy
I hope my old building just outside the main gate is there
Jim

Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: RNAS/RAF Brawdy
First up then the flight plans for 738,759 & 764 NAS and 79 Sqn RAF.
- Attachments
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- Traffic_79Squadron.bgl
- (10.74 KiB) Downloaded 99 times
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- Traffic_RNAS_Brawdy.bgl
- (26.25 KiB) Downloaded 92 times
Re: RNAS/RAF Brawdy
Brawdy scenery files attached. These are aligned to the Horizon Photo scenery so if you want to use them with the FS9 default scenery you'll have to make your own exclude files for the autogen. Sorry Jim, can't recall any building outside the main gate - the nearest hostelry was down at Newgale (I was at Brawdy in 1968).
- Attachments
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- Brawdy_Scenery_Objects.bgl
- (26.2 KiB) Downloaded 111 times
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- AFX_EGDA.bgl
- (33.15 KiB) Downloaded 60 times
Re: RNAS/RAF Brawdy
Finally a flatten file. Please be aware that I've changed the parking radius for the Hunter to 10m so you'll have to alter tat parameter in the Aircraft cfg.
Enjoy.
Enjoy.
- Attachments
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- Brawdy_Flatten_LWM2.BGL
- (452 Bytes) Downloaded 85 times
Re: RNAS/RAF Brawdy
This was taken in 1983 (me front row far left) and I'm sure it was taken either just inside or just outside the main gate, and there is A building there; there was also a Hunter gate guardian as well and we wanted the photo taken with that but we were over-ruled



Re: RNAS/RAF Brawdy
Small world isn't it. Brawdy was my first posting after training and I loved the place - I used to work in an old Nissen Hut down in the Admin area which was opposite the stores complex and next to the Comms Centre. What was that building outside the main gate then?
Dave
Dave
Re: RNAS/RAF Brawdy
The inhabitants were the ones with the funny accents (even for H-West)
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: RNAS/RAF Brawdy
You mean the people from the "secret underground submarine base"?jimrodger wrote:The inhabitants were the ones with the funny accents (even for H-West)
Jim

Yes, we even had a little "nightex" and raided the womens peace camp

- zsoltfireman
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Re: RNAS/RAF Brawdy
Here too there are problems!


And the Hunter traffic is not visible!
Any idea?


And the Hunter traffic is not visible!
Any idea?
Re: RNAS/RAF Brawdy
Zsolt the problem with the Hunters appearing is the same as with West Raynham. The best thing to do is to alter the aircraft size. You can either use Lee Swordy's afcad program or you can use Martin Gossmann's AI-Aircraft-Editor http://www.interkultur.de/gossmann/fsx/tools.php.
The aircraft should really be 9m is size and the reason it is larger is due to the chute. The model is automatically sized to take into account eery feature of it. The chute makes it longer. Nick had the same issue with his F-4s.
The aircraft should really be 9m is size and the reason it is larger is due to the chute. The model is automatically sized to take into account eery feature of it. The chute makes it longer. Nick had the same issue with his F-4s.
Steve
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________

Quid Si Coelum Ruat
_______________________________________________________
- zsoltfireman
- Lieutenant Colonel
- Posts: 970
- Joined: 05 Nov 2008, 05:23
- Version: P3D
- Location: Budapest/Hungary
Re: RNAS/RAF Brawdy
Hello Steve,
I tried in vain!
Please send me the aircraft.cfg files
Thank you!
Zsolt
I tried in vain!
Please send me the aircraft.cfg files
Thank you!
Zsolt
Re: RNAS/RAF Brawdy
Zsolt, here is the AFX bgl with an exclude for the autogen trees and buildings. Just pop it into the folder where you put the original Brawdy AFX and let it overwrite it.
- Attachments
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- AFX_EGDA2004.bgl
- (33.42 KiB) Downloaded 67 times
- zsoltfireman
- Lieutenant Colonel
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Re: RNAS/RAF Brawdy
Hi,
Well,now perfect!
I wish I could see the Hunters
But I'm lame, I can not solve the problem!

Thank you!
Zsolt
Well,now perfect!
I wish I could see the Hunters
But I'm lame, I can not solve the problem!

Thank you!
Zsolt
- zsoltfireman
- Lieutenant Colonel
- Posts: 970
- Joined: 05 Nov 2008, 05:23
- Version: P3D
- Location: Budapest/Hungary
Re: RNAS/RAF Brawdy
Everything is perfect for FSX!


Unfortunately, in FS9 I can not see the Hunters


Unfortunately, in FS9 I can not see the Hunters

Re: RNAS/RAF Brawdy
Zsolt, the aircraft.cfg will not solve the problem. The data for the aircraft radius is stored in either the Air or Model file (not sure which but I think the Air) to alter it you need to download the AI-Aircraft-Editor the link to which Steve gave you in his post. It's very easy to install and is very straightforward and very easy to use.zsoltfireman wrote:Hello Steve,
I tried in vain!
Please send me the aircraft.cfg files
Thank you!
Zsolt
- zsoltfireman
- Lieutenant Colonel
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Re: RNAS/RAF Brawdy
These steps are?



