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AI F35 on Flightsim
- jimrodger
- Lieutenant Colonel
- Posts: 1489
- Joined: 22 Apr 2008, 13:34
- Version: FS9
- Location: EGQK (RIP)
AI F35 on Flightsim
On Flightsim today
http://www.flightsim.com/vbfs/fslib.php ... fid=174289
mg_ai_f-35a_jsf_lightning_ii.zip
A quick FP to get them moving about Eglin, Pensacola and Tyndall.
Jim
http://www.flightsim.com/vbfs/fslib.php ... fid=174289
mg_ai_f-35a_jsf_lightning_ii.zip
A quick FP to get them moving about Eglin, Pensacola and Tyndall.
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: AI F35 on Flightsim
If anybody would like the Photoshop (messy paintkit), give me a PM with your email address.
Regards,
Mark G
Regards,
Mark G
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- First Lieutenant
- Posts: 116
- Joined: 24 Jan 2009, 21:10
- Version: FS9
- Location: South of CYZR North of CNZ3
Re: AI F35 on Flightsim
They look good so far, and thanks for the flightplans.
- Victory103
- Colonel
- Posts: 3978
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: AI F35 on Flightsim
Very cool, adjusted Eglin AFB for them and they are flying. Not an issue, but flying form with them on take-off, they accel to 350kts in the climb.(FSX)
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
Re: AI F35 on Flightsim
That sounds about right speed wise, they do have there afterburners on,
Does all the xml work ok, I haven't tried it yet in my FSX setup, been to busy just getting out the door.
Does all the xml work ok, I haven't tried it yet in my FSX setup, been to busy just getting out the door.
- Victory103
- Colonel
- Posts: 3978
- Joined: 13 Aug 2007, 03:35
- Version: P3D
- Location: KPHX
Re: AI F35 on Flightsim
Affirm, as far as I saw everything coded worked, but I didn't see all model versions fly at the time of my test.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
Re: AI F35 on Flightsim
If the clean model animates correctly, then the rest of them will also operate correctly as all models are made from it and then outfitted with the stuff under the wings.
I hope you like the new xml coding and how it handles the flaps and landing gear timing as well as the animated exhaust feathers which can be seen moving about as the aircraft powers up and down.
Thanks for your operational reports.
cheer's,
I hope you like the new xml coding and how it handles the flaps and landing gear timing as well as the animated exhaust feathers which can be seen moving about as the aircraft powers up and down.
Thanks for your operational reports.
cheer's,
- petebramley
- MAIW Developer
- Posts: 1529
- Joined: 17 Jun 2007, 16:05
- Version: P3D
- Location: EGBG
Re: AI F35 on Flightsim
Got it flying last night during the tea interval at Lords
it looks very good. WELL DONE THAT MAN
it looks very good. WELL DONE THAT MAN
Pete B
Retired and busier than ever !!
Retired and busier than ever !!
- petebramley
- MAIW Developer
- Posts: 1529
- Joined: 17 Jun 2007, 16:05
- Version: P3D
- Location: EGBG
Re: AI F35 on Flightsim
Mr McGrath will have to amend his predictions againfishlips wrote:That's longer than Australia's innings.tea interval at Lords
Pete B
Retired and busier than ever !!
Retired and busier than ever !!
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- Colonel
- Posts: 2163
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: AI F35 on Flightsim
I hope that a great repainter of this forum will made some paints for Japan, Italy, Israel, Netherlands....
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: AI F35 on Flightsim
TheFoufure wrote: ↑31 Mar 2017, 16:31 I hope that a great repainter of this forum will made some paints for Japan, Italy, Israel, Netherlands....
First three have been delivered. Just waiting on 79-8704 to be delivered before I release the first four with flight plans at Luke AFB.
-
- Colonel
- Posts: 2163
- Joined: 06 Mar 2011, 16:48
- Version: FS9
- Location: Belgium
Re: AI F35 on Flightsim
Thanks a lot
Re: AI F35 on Flightsim
The Italians were done by Giorgio and in the hangar. The Dutch ones are in the NAS Patuxent package I believe.
- clickclickdoh
- MAIW Developer
- Posts: 1568
- Joined: 03 Mar 2009, 03:04
Re: AI F35 on Flightsim
The JASDF F-35s have gone to the Hangar and should be available after the next update.
I would post a picture, but it appears that photobucket has gotten mad at me.
I would post a picture, but it appears that photobucket has gotten mad at me.
Re: AI F35 on Flightsim
Are these true FSX models? I would like to get them flying in P3Dv4, but they have to be true FSX models to work In v4.
Thanks,
Reggie
Thanks,
Reggie
Re: AI F35 on Flightsim
No the MGAI model is an FS9 model.
It will be a very frustrating time for P3D users until we can get models converted. That will be a slow process, as I am learning from the experts over at AIG, as it is not simple or standard foe each model.
It will be a very frustrating time for P3D users until we can get models converted. That will be a slow process, as I am learning from the experts over at AIG, as it is not simple or standard foe each model.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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Re: AI F35 on Flightsim
Thanks Firebird. Trying to be patient. If I had the time, I'd be working with you guys to get the MAIW birds converted. It will be worth it in the end. I'm just now mastering the texture conversions as long as an Alpha channel is provided.
Regards,
Reggie
Regards,
Reggie
Re: AI F35 on Flightsim
I haven't even begun to look at textures and that is somewhere I will definitely need a painters help.
Steve
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Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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