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atc_parking_types=MIL_COMBAT ??

All things Military AI that don't fit anywhere else.
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Emile
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atc_parking_types=MIL_COMBAT ??

Post by Emile »

Hello,
What happens if an airport scenery has NO atc_parking_types=MIL_COMBAT , Will the AI with this type of parking be ignored?
Thanks in advance
Emile EBBR Asus P7P67 Pro v3, Intel 1155 3.4 GH, Corsair DDR3 8Gb,PCX Nvidia 950 ti,PCX Nvidia 1050 ti,
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Firebird
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Re: atc_parking_types=MIL_COMBAT ??

Post by Firebird »

Size is the ultimate factor here. If the size of the mdl (FS9) or wing_span (FSX/P3D) is too big for a spot it will not park there.

After size the next thing checked for parking is the atc_parking_codes parm. If it does not match then it will attempt to use the generic atc_parking_types parm.

However, if nothing matches exactly an atc_parking_codes or atc_parking_types parm then it will use any free spot that fulfills the size criteria. If there is no free spot that fulfills the size requirement then the aircraft will not show up.

It checks the spots in the order that there are prioritized in the afcad.

Does this help?
Steve
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Emile
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Joined: 19 Oct 2006, 09:57
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Location: Brussels Belgium

Re: atc_parking_types=MIL_COMBAT ??

Post by Emile »

Hello FireBird,
Thanks a lot.
Clear answer.
Have a nice day
Emile EBBR Asus P7P67 Pro v3, Intel 1155 3.4 GH, Corsair DDR3 8Gb,PCX Nvidia 950 ti,PCX Nvidia 1050 ti,
SSD 120Gb, 2 x 1 Tera SATA6, Dual Boot . Win10 Pro X64,
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