The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.

Bases I'm playing around with...

Post and discuss what YOU are working on. This is the place to preview and/or discuss your modern day military AI projects.
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2371
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Bases I'm playing around with...

Post by bismarck »

COA732 wrote:Does anybody know how to create a circle, or half circle with ADE? I'm trying to make that weird loop coming off of 14L for my Area 51 scenery. It's a line that goes into the dry lake, then it curves into a half circle.
Right click > Add Helper Shape > Circle
Right click on the edge of the helper shape > create Apron
After that, you can delete all the unwanted/unecessary vertex, to create a semi circle.

Giorgio
Image
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

Excellent... thank you.
Jamie
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

Groom Lake (Area 51)

Notes:
- All frequencies and ILS's are fictional (obviously)
- New huge hanger near the end of 32L. Saw it on a youtube video.
- 1XTA was created for helo traffic. There are 3 pads on the northern side of the base. Don't know if it works, no flightplans available.
- Could not create the curved lines on the dry lake. Once I figure something out, I'll do a update.
Attachments
Groom_Lake.zip
(20.57 KiB) Downloaded 119 times
Jamie
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12135
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: Bases I'm playing around with...

Post by Firebird »

Nice. As soon as I get time I will check it out.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

Macdill Air Force Base (unfinished)

Notes:
- Users may have framerate issues if you have any Tampa scenery installed.
- The inner base remains unfinished, but I feel the base is decent enough to release as a "beta version." I'll add on if possible (I'm really pushing the frames).
Attachments
Macdill.zip
(49.93 KiB) Downloaded 128 times
Jamie
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

Anybody know where I can find the closed runway X? It's GUID: 4d8d113b-0261-472a-a57c-9920cf815fdf.
Jamie
TheFoufure
Colonel
Colonel
Posts: 2164
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: Bases I'm playing around with...

Post by TheFoufure »

Perhaps in this library :

rwy_mark.zip by Lance Tucker

http://www.flightsim.com/vbfs/fslib.php ... d=51772125
volador
Captain
Captain
Posts: 243
Joined: 07 Feb 2013, 20:24
Version: FS9
Location: San Francisco, Chile

Re: Bases I'm playing around with...

Post by volador »

Hi Jamie.

About McDill AFB, some new advance?

Best regards
Miguel
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

volador wrote:Hi Jamie.

About McDill AFB, some new advance?

Best regards
Nothing at the moment. For some reason my ADE crashed and I had to reinstall. Strange thing is that some of my scenery items are missing (indicated by black boxes in the ADE). I'm trying to recover these items before I update sceneries.
Jamie
volador
Captain
Captain
Posts: 243
Joined: 07 Feb 2013, 20:24
Version: FS9
Location: San Francisco, Chile

Re: Bases I'm playing around with...

Post by volador »

Ok. My best wishes of success to you Jamie.

Best regards
Miguel
andypoppens
Captain
Captain
Posts: 236
Joined: 13 Sep 2015, 21:56
Version: FS9

Re: Bases I'm playing around with...

Post by andypoppens »

Jamie not to be mean but I don't like the Civilian terminal in Englin also can you make scenery for Patrick AFB KCOF
User avatar
Jon
Major
Major
Posts: 561
Joined: 13 Jul 2010, 12:12
Version: P3D
Location: Colorado Springs

Re: Bases I'm playing around with...

Post by Jon »

andypoppens wrote: 17 Jan 2017, 00:47 Jamie not to be mean but I don't like the Civilian terminal in Englin also can you make scenery for Patrick AFB KCOF
YGTBSM
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
Image
andypoppens
Captain
Captain
Posts: 236
Joined: 13 Sep 2015, 21:56
Version: FS9

Re: Bases I'm playing around with...

Post by andypoppens »

How's duke field coming along
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Re: Bases I'm playing around with...

Post by MIKE JG »

Andy you are QUICKLY wearing out your welcome here......
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

andypoppens wrote: 17 Jan 2017, 00:47 Jamie not to be mean but I don't like the Civilian terminal in Englin.
Image
Jamie
andypoppens
Captain
Captain
Posts: 236
Joined: 13 Sep 2015, 21:56
Version: FS9

Re: Bases I'm playing around with...

Post by andypoppens »

MIKE JG wrote: 21 Jan 2017, 01:06 Andy you are QUICKLY wearing out your welcome here......
Okay I'll stop commenting too much and just wait
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12135
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: Bases I'm playing around with...

Post by Firebird »

Andy, there are times where waiting is a good thing and there are times when a prompt or question is not a bad thing. The trick is nearly always how to phrase the question. Quite often phrasing it a different way gets a better response, maybe a response at all.
As a suggestion, what I try to do is think how I would take the question if somebody was asking it of me. Sometimes, it can take a rewrite or two to get the right effect.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

Was working on this South Korean Base. Almost suitable to upload. Still adding stuff. Don't worry, there are no civilian terminals here. :roll: 8)

Image
Jamie
andypoppens
Captain
Captain
Posts: 236
Joined: 13 Sep 2015, 21:56
Version: FS9

Re: Bases I'm playing around with...

Post by andypoppens »

What base is this Jamie
User avatar
COA732
First Lieutenant
First Lieutenant
Posts: 156
Joined: 23 May 2011, 00:48
Version: FS9
Location: New Jersey, US 10 minutes from KBLM

Re: Bases I'm playing around with...

Post by COA732 »

andypoppens wrote: 19 Mar 2017, 23:55 What base is this Jamie
RKTI
Jamie
Post Reply