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Something I've been working on.
Something I've been working on.
Welcome to Tehran Mehrabad Airport/Air Base.
It started as simply adding aprons for the military stuff (most IRIAF aircraft seem to visit if they aren't actually based there), then I got annoyed with the civvie parking so fixed that, then I thought it was still missing something so I've started added the boneyard(s). Still a work in progress but starting to look more and more complete. I just wish I had the skills to create custom buildings.
Southwest fighter apron (for visiting military aircraft as well as a few trainers and tigers):
C-130s on the main IRIAF transport apron:
Transports:
Looking over the western civilian apron to the maintenance hangars (civil and military):
Stored C-130s
The main terminal:
Pair of 747SPs
Fokkers everywhere:
You wait, the one they need will be the one right in the middle of the herd:
Boneyard north of the airport, apparently theres some kind of open air museum up this end:
Southwest apron, at least partly a boneyard. I haven't added much to this one yet:
I hope to release this when its finished (FSX only), with instructions for the boneyards in case people want to add what makes this place much more interesting. Its not the only Mehrabad scenery for FSX, and I'm nowhere near good enough to make it the best, but the others don't really have the military parking, and miss out the aircraft shelters in the northeast of the airfield completely, so it must have something going for it...
I did have some more images of the aircraft shelters for the MIG-29s as well as the whole thing from above but they weren't that great so I'll take them again.
Still to do (no particular order):
1.Finish the boneyard aircraft.
2.Finish military parking (IL-76s are in the wrong place at the moment).
3.Taxiway names (assuming I can find a chart somewhere) and signs.
4.Add trees around the HAS sites.
5.Add a few military objects to break up the monotony of massivee empty aprons.
6.Fix those bloody cliffs.
7.And anything else I've forgotten.
It started as simply adding aprons for the military stuff (most IRIAF aircraft seem to visit if they aren't actually based there), then I got annoyed with the civvie parking so fixed that, then I thought it was still missing something so I've started added the boneyard(s). Still a work in progress but starting to look more and more complete. I just wish I had the skills to create custom buildings.
Southwest fighter apron (for visiting military aircraft as well as a few trainers and tigers):
C-130s on the main IRIAF transport apron:
Transports:
Looking over the western civilian apron to the maintenance hangars (civil and military):
Stored C-130s
The main terminal:
Pair of 747SPs
Fokkers everywhere:
You wait, the one they need will be the one right in the middle of the herd:
Boneyard north of the airport, apparently theres some kind of open air museum up this end:
Southwest apron, at least partly a boneyard. I haven't added much to this one yet:
I hope to release this when its finished (FSX only), with instructions for the boneyards in case people want to add what makes this place much more interesting. Its not the only Mehrabad scenery for FSX, and I'm nowhere near good enough to make it the best, but the others don't really have the military parking, and miss out the aircraft shelters in the northeast of the airfield completely, so it must have something going for it...
I did have some more images of the aircraft shelters for the MIG-29s as well as the whole thing from above but they weren't that great so I'll take them again.
Still to do (no particular order):
1.Finish the boneyard aircraft.
2.Finish military parking (IL-76s are in the wrong place at the moment).
3.Taxiway names (assuming I can find a chart somewhere) and signs.
4.Add trees around the HAS sites.
5.Add a few military objects to break up the monotony of massivee empty aprons.
6.Fix those bloody cliffs.
7.And anything else I've forgotten.
- Tranquil
- MAIW Developer
- Posts: 1205
- Joined: 12 Mar 2008, 23:11
- Version: MSFS
- Location: England, Merseyside
Re: Something I've been working on.
Super Work!! well done!!
Much thanks
Mark
Much thanks
Mark
The spice extends life. The spice expands consciousness. The spice is vital to space travel.
- jimrodger
- Lieutenant Colonel
- Posts: 1489
- Joined: 22 Apr 2008, 13:34
- Version: FS9
- Location: EGQK (RIP)
Re: Something I've been working on.
Might help with taxiways etc.
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: Something I've been working on.
Thanks very much! That one is quite old and they do seem to have changed the system completely, but thanks for pointing in the direction of the jeppesen stuff as I found a 2011 equivalent, complete with parking numbers.
Last edited by tango234 on 27 May 2016, 09:26, edited 1 time in total.
- jimrodger
- Lieutenant Colonel
- Posts: 1489
- Joined: 22 Apr 2008, 13:34
- Version: FS9
- Location: EGQK (RIP)
Re: Something I've been working on.
A bit newer!!!
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: Something I've been working on.
Better still! Thanks.jimrodger wrote:A bit newer!!!
OIII_2014.JPG
Jim
Re: Something I've been working on.
Cracking job. Now....if I can just be bothered to fire up FSX occasionally
Re: Something I've been working on.
I will say most of the scare stories are exxagerated .
Some more views:
I've given the taxiways the correct designations as well as the stands, and finished doing the static ai for the boneyards (except maybe for the aerospace museum section in the far north). I needed to fiddle gate sizes a bit to convince Mahan Air A310s that they shoudn't be parking with an avro under each wing .
I also fiddled with the landclass a bit and removed any last vestiges of the vanilla airport background and roads running across the airport, except for one particularly stubborn one by the HAS sites which is now top of my hit list.
Mig-29 landing:
Mig in shelter (no idea yet what hide of HAS Mehrabad has as they are well hidden except from above:
HAS Sites:
West End of airfield:
View of the main aprons:
View from the East:
Some more views:
I've given the taxiways the correct designations as well as the stands, and finished doing the static ai for the boneyards (except maybe for the aerospace museum section in the far north). I needed to fiddle gate sizes a bit to convince Mahan Air A310s that they shoudn't be parking with an avro under each wing .
I also fiddled with the landclass a bit and removed any last vestiges of the vanilla airport background and roads running across the airport, except for one particularly stubborn one by the HAS sites which is now top of my hit list.
Mig-29 landing:
Mig in shelter (no idea yet what hide of HAS Mehrabad has as they are well hidden except from above:
HAS Sites:
West End of airfield:
View of the main aprons:
View from the East:
Re: Something I've been working on.
A quick update.
I've added some more buildings, and trees around the HAS sites. I've also used sloped polygons to deal with the ridges in places around the airfield. By and large it has worked, but in 3 places there are c.500m long dead straight ridges which appeared after I did that, and no combination of small/large polys will shift them. May have to pay a visit to fsdeveloper.
Overview:
I decided I would do the aerospace museum, admittedly mainly so I could put some Tristars in my sim:
One of the aforementioned ridges. The smooth slope up to the right away from the apron is the polygon doing its job properly. It should however go all the way round...
I've added some more buildings, and trees around the HAS sites. I've also used sloped polygons to deal with the ridges in places around the airfield. By and large it has worked, but in 3 places there are c.500m long dead straight ridges which appeared after I did that, and no combination of small/large polys will shift them. May have to pay a visit to fsdeveloper.
Overview:
I decided I would do the aerospace museum, admittedly mainly so I could put some Tristars in my sim:
One of the aforementioned ridges. The smooth slope up to the right away from the apron is the polygon doing its job properly. It should however go all the way round...
- VulcanDriver
- MAIW Staff
- Posts: 4508
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
Re: Something I've been working on.
Is this for both FS9 and FSX?
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Re: Something I've been working on.
FSX only. I don't own FS9.
Re: Something I've been working on.
Try using one of Don Grovestines proggies for the ridges.
http://stuff4fs.com/newpage.asp?folder=TS
http://stuff4fs.com/newpage.asp?folder=TS
Steve
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
Quid Si Coelum Ruat
_______________________________________________________
Re: Something I've been working on.
Thanks for the heads up, I'll have a look at that.
Re: Something I've been working on.
On avsim look for the file fs9_311776.zip. This is a very good scenery for Mehrabad International airport for FS9. The AFCAD needs some work, but other than that it's real nice. Payware quality I say.VulcanDriver wrote:Is this for both FS9 and FSX?
Re: Something I've been working on.
Indeed. The guy made an FSX version as well but it destroyed my framerates and the flatten was completely off, so I suspect that one is just a port over of the FS9 files. Plus the AFCAD issues and very very square static hercs (though as I recall the static planes can be removed very easily).