Search found 27 matches
- 04 Mar 2017, 15:12
- Forum: AI Aircraft Design
- Topic: Animating Nose Wheel Steering in AI Planes
- Replies: 18
- Views: 1378
Re: Animating Nose Wheel Steering in AI Planes
Mike, John: Thanks for your help, but I think that my problem is not related to how I do it in FSDS, I tried every thing you posted, used different animation codes, different positions of the gear, and always is the same, from center to one side, I found a FSDS source file with animated nose wheel, ...
- 03 Mar 2017, 18:49
- Forum: AI Aircraft Design
- Topic: Animating Nose Wheel Steering in AI Planes
- Replies: 18
- Views: 1378
Re: Animating Nose Wheel Steering in AI Planes
Mike:
Thanks for the advise, but I'm not doing just small planes, I have converted some big birds from AIA, AIM, and others for my personal use, and I would like to have that animation in those models.
Tony
Thanks for the advise, but I'm not doing just small planes, I have converted some big birds from AIA, AIM, and others for my personal use, and I would like to have that animation in those models.
Tony
- 03 Mar 2017, 18:46
- Forum: AI Aircraft Design
- Topic: Animating Nose Wheel Steering in AI Planes
- Replies: 18
- Views: 1378
Re: Animating Nose Wheel Steering in AI Planes
John: First thanks for your quick response, I will try to explain my problem in my poor English. My big problem is how to do it in FSDS, I can do the part to work, but only from center to one side, not in both ways, so if the animation goes from center to right, so when the plane turns to the right ...
- 03 Mar 2017, 14:44
- Forum: AI Aircraft Design
- Topic: Animating Nose Wheel Steering in AI Planes
- Replies: 18
- Views: 1378
Animating Nose Wheel Steering in AI Planes
Hi. Can somebody point me to the right direction in animating the nose wheel steering?, I tried animating the part as the FSDS book 4 says, animating in full 360 degrees at 200 frames, but seems that this is not for AI planes, I´m using FSDS and I just need the steps on how to do it, I can animate p...
- 11 Feb 2017, 13:05
- Forum: MAIW FSX/P3D Package Conversion
- Topic: Updated FSX Native HTAI C-130 Family
- Replies: 48
- Views: 5254
Re: Updated FSX Native HTAI C-130 Family
@ victory 103
@ gsnde
Yes, almost everything is work made in MCX, and some work in FSDS
Tony
@ gsnde
Yes, almost everything is work made in MCX, and some work in FSDS
Tony
- 09 Feb 2017, 16:17
- Forum: MAIW FSX/P3D Package Conversion
- Topic: Updated FSX Native HTAI C-130 Family
- Replies: 48
- Views: 5254
Re: Updated FSX Native HTAI C-130 Family
Hi Chris: We have a long to do list, after finishing Henry´s models, we have granted permission for other models to convert, and we want to first finishing the conversions, we will see after that what can we do. BTW, you say "source files from HT", do you have them, or you can get those fi...
- 07 Feb 2017, 21:35
- Forum: MAIW FSX/P3D Package Conversion
- Topic: Updated FSX Native HTAI C-130 Family
- Replies: 48
- Views: 5254
Re: Updated FSX Native HTAI C-130 Family
Hi friends: Hope you like the Henry´s converted models, and to post any bug or question, can be here or in the AIG forum, we always read both forums. BTW, Your generic.1 model of the B-300/350 the inner flap on both sides doesn't work on t/o or landing. Is this ok or is a bug? (sorry for the off top...