Search found 245 matches

by davidbernard
18 Oct 2009, 13:14
Forum: General Projects
Topic: RNLAF 306 Squadron at Springfield-Beckley MAP
Replies: 20
Views: 1478

Re: RNLAF 306 Squadron at Springfield-Beckley MAP

That's RNLAF_306Sqn_KSGH.zip as soon as it's available there (might take some time).
by davidbernard
18 Oct 2009, 10:27
Forum: General Projects
Topic: RNLAF 306 Squadron at Springfield-Beckley MAP
Replies: 20
Views: 1478

Re: RNLAF 306 Squadron at Springfield-Beckley MAP

Just uploaded to FlightSim.Com. I'll do the same for AVSIM as soon as they are up and running again. Did some more minor mods to the AFCAD; added the RAIDER ramp and taxiway mods at the 06 end of the main runway. Hope you like it! There's not that much information about the future of the 306 squadro...
by davidbernard
17 Oct 2009, 13:00
Forum: General Projects
Topic: RNLAF 306 Squadron at Springfield-Beckley MAP
Replies: 20
Views: 1478

RNLAF 306 Squadron at Springfield-Beckley MAP

I've put together a little addon to the Great lakes ANG Part1 package, which adds the F-16s from the Dutch training unit to Springfield-Beckley MAP, Ohio. René Spaan was so kind to let me include his repaints. I've made some changes to the MAIW KSGH AFCAD to accomodate parking for the 14 F-16s (two ...
by davidbernard
16 Oct 2009, 15:19
Forum: Misc. Forum
Topic: RPP_FPGen SUPPORT THREAD
Replies: 72
Views: 24110

Re: RPP_FPGen SUPPORT THREAD

Does sound like unconnected parking spots. I've seen this happen with a 100% correct AFCAD at NAF El Centro KNJK, which is at -42 ft MSL. That seemed to be a problem.
by davidbernard
15 Oct 2009, 06:05
Forum: General Military AI Discussion
Topic: Al-Dhafra AB OMAM
Replies: 6
Views: 661

Re: Al-Dhafra AB OMAM

I remembered doing this one some time ago. Not completely finished, but it works for me.
by davidbernard
14 Oct 2009, 15:00
Forum: Misc. Forum
Topic: BGM in FS9
Replies: 8
Views: 443

Re: BGM in FS9

Glad I don't have to eject from my desk ;-)
by davidbernard
14 Oct 2009, 07:50
Forum: Misc. Forum
Topic: BGM in FS9
Replies: 8
Views: 443

Re: BGM in FS9

Always fun to penetrate enemy airspace at high speed while listening to Metallica :smt035 :smt096
by davidbernard
14 Oct 2009, 07:43
Forum: AI Aircraft Design
Topic: F-5
Replies: 15
Views: 1559

Re: F-5

I wannit, I wannit, I wannit!!! :smt026 :D
by davidbernard
13 Oct 2009, 14:04
Forum: Misc. Forum
Topic: BGM in FS9
Replies: 8
Views: 443

Re: BGM in FS9

Maybe if you want to make a realistic one-way trip? :twisted:
by davidbernard
13 Oct 2009, 09:25
Forum: AI Aircraft Design
Topic: F-5
Replies: 15
Views: 1559

Re: F-5

It's been a while since I spotted the F-5 Navy adversary paints on the homepage... Can't wait! 8)
by davidbernard
27 Sep 2009, 06:32
Forum: General Military AI Discussion
Topic: AI B-52s?
Replies: 15
Views: 1265

I dont know about the poly count compared to Mike Stone's model, but the Alphasim Buffs don't have much effect on my framerates.
by davidbernard
26 Sep 2009, 15:53
Forum: General Military AI Discussion
Topic: AI B-52s?
Replies: 15
Views: 1265

To me the one supplied with the Alphasim payware B-52 is the best AI model. Look at it this way: you will get a fully flyable model for free with the AI buffs ;-)
by davidbernard
24 Sep 2009, 04:11
Forum: General Military AI Discussion
Topic: Argentina Navy King Air 200's
Replies: 2
Views: 192

Sounds like the perfect opportunity to learn something new ;-) Get ttools and the RPP_FPGen excel tool. Study the documentation, work and enjoy the very satisfying results!
by davidbernard
22 Sep 2009, 11:54
Forum: Scenery Design
Topic: Aircraft Carriers position
Replies: 5
Views: 549

Just making fun ;-) Good luck with your project!
by davidbernard
21 Sep 2009, 06:54
Forum: Scenery Design
Topic: Aircraft Carriers position
Replies: 5
Views: 549

You're welcome.. (?!)
by davidbernard
17 Sep 2009, 07:19
Forum: Scenery Design
Topic: Aircraft Carriers position
Replies: 5
Views: 549

Search for CV_74.zip at flightsim.com. I think it answers your question.
by davidbernard
17 Sep 2009, 06:58
Forum: General Military AI Discussion
Topic: AI Helo question
Replies: 3
Views: 305

Adjusting the contact points did the job. Thanks for the help!
by davidbernard
15 Sep 2009, 07:56
Forum: General Military AI Discussion
Topic: AI Helo question
Replies: 3
Views: 305

AI Helo question

Hi, I'm trying to convert Kim BoHyun's AH-1 Cobra to AI for my Twentynine Palms MCAGCC project. I used the Stemme AI helo .air file and made appropriate changes to the aircraft.cfg (basically replaced the contact points and lights sections). The helo shows up at the parking spot and taxi to the hold...
by davidbernard
10 Sep 2009, 10:15
Forum: AI Repaints
Topic: Omega 707
Replies: 4
Views: 464

Replaced the link with an ImageShack image. Looks better now 8)