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Search found 80 matches
- 18 Nov 2013, 20:58
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
Re: Edwards AFB
Hi I want to ask you for the help:Do you have experience with ADE 1.60 Beta and with ground poly editor V0.97? I want to create dark polies around the base,taxiways and... In ADE it look like very easy,but result in FS9 is little bit funny,all ground polies are above airport elements. If I will crea...
- 10 Sep 2013, 18:52
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
Re: Edwards AFB
Little bit crazy construction by NASA
- 10 Sep 2013, 18:46
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
- 05 Sep 2013, 13:42
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
- 05 Sep 2013, 13:40
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
Re: Edwards AFB
...
- 05 Sep 2013, 13:36
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
Re: Edwards AFB
Thank you for your comments
I am still working on the scenery, it is slow process. Library for the maim base is done, now i am working on Nasa building
I am still working on the scenery, it is slow process. Library for the maim base is done, now i am working on Nasa building
- 02 Aug 2013, 08:59
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
Re: Edwards AFB
Hi
Link to my KEDW project:
http://www.mediafire.com/download/1o81d ... 9/KEDW.zip
It is BETA version (work in progres ),all building without textures,afcad needs some small corrections,same is with buildings.
Try it and you will see.
Link to my KEDW project:
http://www.mediafire.com/download/1o81d ... 9/KEDW.zip
It is BETA version (work in progres ),all building without textures,afcad needs some small corrections,same is with buildings.
Try it and you will see.
- 30 Jul 2013, 20:38
- Forum: General Projects
- Topic: Edwards AFB
- Replies: 82
- Views: 9644
Re: Edwards AFB
Hi At this moment I am working on texturing of buildings,82 models done from 167 models. Afcad si 75% done,but i have problem to compile it,now I am testing afcad which is divided to 3 parts To MIKE JG :is there limit for upload (size of the files and extensions,I not able to upload ADE project,ad3 ...
- 13 Apr 2013, 11:12
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
- 13 Apr 2013, 11:08
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
- 13 Apr 2013, 10:59
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
Texturing of buildings:slowly progress and some screens
- 30 Mar 2013, 11:22
- Forum: SBuilder Basics
- Topic: Questions on the airport background tute or getting started
- Replies: 50
- Views: 7017
Re: Questions on the airport background tute or getting started
Hello
I need help: I want to use custom textures (MAIW Ground Poly Tarmac/Concrete) for polys created by SBuilder. Can you explain me how to modify poly.txt,I found some tips on FSDeveloper. I tried to modify poly.txt but Scam (after bgl compile) still wrote me error message.
I need help: I want to use custom textures (MAIW Ground Poly Tarmac/Concrete) for polys created by SBuilder. Can you explain me how to modify poly.txt,I found some tips on FSDeveloper. I tried to modify poly.txt but Scam (after bgl compile) still wrote me error message.
- 09 Jan 2013, 12:14
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
Work in progress
- 09 Jan 2013, 11:46
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
To reverse FSX version? Pls say me how, if You know easy way.Victory103 wrote:You guys can't reverse engineer the FSX version? One of the better stock sceneries out.
Some ingame screens, work in progress
- 09 Jan 2013, 11:32
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
Models look great, the textures will be the hard part. Don't be afraid to ask for help if you need it. My advice is to make the textures as you make the models. You'll soon see what I mean. Hi and thank you, it is nice to read post with comment: look great. And textures: very hard job, I know, what...
- 08 Jan 2013, 12:05
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
proximo wrote:Some FSDS screens
- 08 Jan 2013, 12:02
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
proximo wrote:Some of FSDS screens
- 08 Jan 2013, 11:58
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
Some of FSDS screens
- 08 Jan 2013, 11:55
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
Some FSDS screens
- 08 Jan 2013, 11:46
- Forum: Scenery Design
- Topic: KEDW Afcad/KEDW Scenery in the works
- Replies: 35
- Views: 2875
Re: KEDW Afcad
Hi,I started to work on KEDW scenery objects,pls say if it is good or not