smoke effects of the SBAI-Mig-29 added
light.5 = 2, -51.70, -2.80, -1.200, fx_AIsmoke_TRD
light.6 = 2, -51.70, 2.80, -1.200, fx_AIsmoke_TRD
The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.
Search found 880 matches
- 11 Dec 2021, 17:55
- Forum: MKAI
- Topic: Mig-29 all versions
- Replies: 130
- Views: 19412
- 30 Nov 2021, 17:02
- Forum: AI Repaints
- Topic: South Korea Black Hawks
- Replies: 16
- Views: 1361
Re: South Korea Black Hawks
You might also want to check the HH-60P South Korea AF and UH-60L South Korea Army repaints.
It looks like the ambient occlusion layer was omitted when saving the files.
There are no shadows or other details.
It looks like the ambient occlusion layer was omitted when saving the files.
There are no shadows or other details.
- 07 Nov 2021, 19:09
- Forum: MKAI
- Topic: Mig-29 all versions
- Replies: 130
- Views: 19412
Re: Mig-29 all versions
Hi Miljan,
Thank you for your excellent Mig-29 models.
I am having a lot of fun with them.
After installing the recent update I discovered that the parking radius of these updated models is 16m instead of 9m as before.
Is suppose this was not intended?
Thank you for your excellent Mig-29 models.
I am having a lot of fun with them.
After installing the recent update I discovered that the parking radius of these updated models is 16m instead of 9m as before.
Is suppose this was not intended?
- 04 Nov 2021, 17:56
- Forum: Scenery Design
- Topic: runway edge light effect
- Replies: 8
- Views: 508
Re: runway edge light effect
John, I had a look at this navlight. It is quite small and not very intense. I will probably use one of the default light effects and try to modify the size and color for my needs. What is the performance impact of each effect? Is each light effect equivalent to one drawcall? I will probaby end up w...
- 03 Nov 2021, 15:26
- Forum: Scenery Design
- Topic: runway edge light effect
- Replies: 8
- Views: 508
Re: runway edge light effect
Have you tried the default fx_navwhih.fx file? Alternatively an Obs light, but rename the file and change the colour to what you want. Unless you want the lights on all the time, use the effect parameters box in ADE when you place it, to specify dawn/dusk/night/day. You will need two placements for...
- 03 Nov 2021, 08:34
- Forum: Scenery Design
- Topic: runway edge light effect
- Replies: 8
- Views: 508
Re: runway edge light effect
Can you not set edge lights in the ADE runway lights properties Hartwig? Yes, I know this, but this does not do what I want to achieve. The runway itself is only a few feet wide and is placed on an apron that is much wider - like an overlay of a helicopter AFCAD. I want the runway edge light effect...
- 02 Nov 2021, 21:12
- Forum: Scenery Design
- Topic: runway edge light effect
- Replies: 8
- Views: 508
runway edge light effect
I am looking for a way to manually add runway edge lights via ADE for example.
There is no need for edge light objects.
I just want the edge light effects (like the default edge lights).
Any ideas?
There is no need for edge light objects.
I just want the edge light effects (like the default edge lights).
Any ideas?
- 02 Jul 2021, 14:00
- Forum: JYAI
- Topic: Thoughts on the next project
- Replies: 544
- Views: 41417
Re: Thoughts on the next project
for USN/USMC: A-6/EA-6 Intruder/Prowler A-7 Corsair (with folding wings) for the Royal Navy: the Fairy Gannet with its several variants - it also has contra-rotating props and an interesting double-wingfold. This would complete the FAA's late 1970s air wing with the Buccaneers, Phantoms and Sea King...
- 17 May 2021, 13:17
- Forum: JYAI
- Topic: Agusta Westland Wildcat
- Replies: 56
- Views: 5579
Re: Agusta Westland Wildcat
John, I loaded the files in ADE. The placement information for the FAA museum and two large hangars is included in both files EGDY_JYAI_Museum_OBJ.bgl and EGDY_ADE9_BC_OBJ.bgl The placement information for the control tower is included in both files EGDY_JYAI_custom_objects_OBJ.bgl and EGDY_ADE9_BC_...
- 16 May 2021, 19:12
- Forum: JYAI
- Topic: Agusta Westland Wildcat
- Replies: 56
- Views: 5579
Re: Agusta Westland Wildcat
Thank you John for this wonderful package.
In FS9 there is a small issue,
The control tower, the FAA museum and the two large hangars next to the FAA museum are duplicate and the objects are slightly shifted.
In FS9 there is a small issue,
The control tower, the FAA museum and the two large hangars next to the FAA museum are duplicate and the objects are slightly shifted.
- 09 Apr 2021, 16:51
- Forum: General Projects
- Topic: Seaking Reloaded
- Replies: 54
- Views: 5155
Re: Seaking Reloaded
Yes, the Ark Royal Task Force package is a few months younger.
Well, this is not a problem for me since I usually check for duplicates when installing new stuff.
I just brought this up here to avoid unnecesarry support threads in the future because of this.
Well, this is not a problem for me since I usually check for duplicates when installing new stuff.
I just brought this up here to avoid unnecesarry support threads in the future because of this.
- 09 Apr 2021, 15:37
- Forum: General Projects
- Topic: Seaking Reloaded
- Replies: 54
- Views: 5155
Re: Seaking Reloaded
Hi John, thank you for making the Seakings and the scenery availabe. I will try to have a detailed look at the package later the evening. One note regarding the HMS Ark Royal: Looking at the coordinates this is the same scenery as in the HMS Ark Royal Task force package, but with a differerent traff...
- 07 Apr 2021, 14:55
- Forum: General Projects
- Topic: Dans bits & bobs
- Replies: 456
- Views: 43212
Re: Dans bits & bobs
I have a Mendig scenery by Hartmut Grundt.
The file name is MENDIG_ETHM.exe.
I downloaded it in 2008 however I do not know where I got this from.
The file name is MENDIG_ETHM.exe.
I downloaded it in 2008 however I do not know where I got this from.
- 07 Apr 2021, 14:52
- Forum: General Projects
- Topic: Seaking Reloaded
- Replies: 54
- Views: 5155
Re: Seaking Reloaded
Well it may not be the only place with them but they were in JYs Sea King and Sea Harrier Ops pack back in 2015. I am only aware of John's Ark Royal Task Force package which includes Sea Harriers and Merlins but no Seakings. Then there is the maiw_raf_sea_kings_new_models package which includes the...
- 03 Mar 2021, 19:15
- Forum: JYAI
- Topic: JYAI Jet Provost and Strikemaster
- Replies: 172
- Views: 18154
Re: JYAI Jet Provost and Strikemaster
I suppose "white trees" means missing textures?
- 27 Feb 2021, 16:46
- Forum: JYAI
- Topic: JYAI Jet Provost and Strikemaster
- Replies: 172
- Views: 18154
Re: JYAI Jet Provost and Strikemaster
Thanks John. Now the picture becomes clearer. I was able to move the whole AFCAD layout but the hangars still did not match. The AFCAD seemed to be slightly rotated too. Now that you said that this AFCAD file is from FSX it is clear why. I am thinking about adapting this AFCAD file to lign up with y...
- 27 Feb 2021, 12:12
- Forum: Screenshots
- Topic: Redux Bro.
- Replies: 2
- Views: 430
Re: Redux Bro.
Thank you very much mins.
- 27 Feb 2021, 12:10
- Forum: JYAI
- Topic: JYAI Jet Provost and Strikemaster
- Replies: 172
- Views: 18154
Re: JYAI Jet Provost and Strikemaster
Thank you for your answer John.
It looks the same for me.
I had actually read your comments in the manual regarding the age of this scenery.
It was just my impression that you might have accidently slightly shifted the AFCAD layout when adding the parking spots.
It looks the same for me.
I had actually read your comments in the manual regarding the age of this scenery.
It was just my impression that you might have accidently slightly shifted the AFCAD layout when adding the parking spots.
- 26 Feb 2021, 19:24
- Forum: JYAI
- Topic: JYAI Jet Provost and Strikemaster
- Replies: 172
- Views: 18154
Re: JYAI Jet Provost and Strikemaster
Hi John, I just installed your Jet Provosts into FS9. Nice little aeroplanes. Thank you very much for this package. There seems to be a problem with the Finningley scenery. It looks like the complete AFCAD file is shifted in relation to the scenery objects. The large hangars do not align with the ap...
- 22 Feb 2021, 16:01
- Forum: General Projects
- Topic: John's Junk
- Replies: 132
- Views: 15932
Re: John's Junk
Hi John,
your PC-6 model and the paint schemes looks really nice.
I am just wondering and please excuse my dumb question but you are aware that there are already two PC-6 AI models for FS9?
The Swiss and the Austrian paint schemes are available for one of these models since 2009.
your PC-6 model and the paint schemes looks really nice.
I am just wondering and please excuse my dumb question but you are aware that there are already two PC-6 AI models for FS9?
The Swiss and the Austrian paint schemes are available for one of these models since 2009.