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by gavinc
21 May 2021, 00:07
Forum: AI Repaints
Topic: Italian EF2000 Tiger Meet 21
Replies: 3
Views: 325

Re: Italian EF2000 Tiger Meet 21

scary kitty
by gavinc
13 May 2021, 22:50
Forum: Scenery Design
Topic: Queen Elizabeth carriers
Replies: 10
Views: 636

Re: Queen Elizabeth carriers

There is an FSX model over at Sim-Outhouse. You may be able to compile it as an FS9 scenery object using MCX and then position it where you need.

Gavin
by gavinc
08 May 2021, 22:26
Forum: JYAI
Topic: Agusta Westland Wildcat
Replies: 56
Views: 5580

Re: Agusta Westland Wildcat

Love the FAA museum. Looks just like it did when I got the chance to visit.

Really looking forward to adding this to my sim.

Gavin
by gavinc
28 Feb 2021, 17:12
Forum: General Projects
Topic: RAF Brüggen FSX/P3D - Coming, but NOT soon....
Replies: 114
Views: 12608

Re: RAF Brüggen FSX/P3D - Coming, but NOT soon....

Mariuszp wrote: 28 Feb 2021, 14:58 Unfortunately, I don't have P3Dv5, I don't even know where to buy it and how to install it to FSX.
Be sad no longer
You can buy P3dV5 here
https://www.prepar3d.com/prepar3d-store/
It doesn't install into FSX. It is its own flight sim. You can keep FSX and have P3D running as well.
by gavinc
25 Feb 2021, 22:24
Forum: Screenshots
Topic: Do Do Do Do.
Replies: 16
Views: 1424

Re: Do Do Do Do.

Mins, those Skyraiders of yours are lovely AI models (as are all the other models you show us). They deserve to be released. There are lots of people who have retro installs where they would be perfectly at home. I have the beta helicopters you released a while ago happily flying in my sim and enjoy...
by gavinc
15 Feb 2021, 15:41
Forum: Screenshots
Topic: When a conversion goes wrong...
Replies: 5
Views: 664

Re: When a conversion goes wrong...

Who says you can't teach an old plane new tricks ????
by gavinc
20 Jan 2021, 01:37
Forum: General Projects
Topic: Nimrod AI project for P3D (and FSX)
Replies: 55
Views: 4476

Re: Nimrod AI project for P3D (and FSX)

gsnde wrote: 19 Jan 2021, 19:56 Please, I want weekend....!


From mobile hence short
:fouet: :fouet: back to work peasant
by gavinc
02 Jan 2021, 21:46
Forum: General Projects
Topic: Nimrod AI project for P3D (and FSX)
Replies: 55
Views: 4476

Re: Nimrod AI project for P3D (and FSX)

Looking very good Henk
I'm impressed, my modelling skills haven't progressed much beyond two squares.

Gavin
by gavinc
31 Dec 2020, 19:25
Forum: JYAI
Topic: Thoughts on the next project
Replies: 544
Views: 41433

Re: Thoughts on the next project

I have often thought that the Mossie would be good, but then again I want everything. If I had the Mossie I would then want the Hornet. That is the trouble with open request lists is that it generates more requests than can possibly be done in a lifetime by one person. Bit of a thread hijack but if...
by gavinc
28 Dec 2020, 15:08
Forum: JYAI
Topic: Agusta A109's
Replies: 123
Views: 12235

Re: Agusta A109's

Thanks to Pete for spotting a problem in the two EBBE AFCADs for P3D only. The real world elevation of EBBE is 370ft and that is correct in FS9, However the FSX and P3D default is 341ft for some reason, but in FSX, the 370ft AFCADs still work. In P3D, however, you will find deep canyons when you vi...
by gavinc
23 Dec 2020, 16:49
Forum: JYAI
Topic: Thoughts on the next project
Replies: 544
Views: 41433

Re: Thoughts on the next project

ado4567 wrote: 23 Dec 2020, 14:18 will the nimrod be for flight sim 2004
Henk said
"If no one has any objections I want to build an FSX/P3D Nimrod package from scratch."

Gavin
by gavinc
19 Dec 2020, 22:46
Forum: Martin's Owl Corner
Topic: Owl Island - Owl AFB (WIP)
Replies: 9
Views: 1805

Re: Owl Island - Owl AFB (WIP)

Looks good Martin,

You thinking of releasing something or was this just you having fun?

Gavin
by gavinc
14 Dec 2020, 22:30
Forum: Scenery Design
Topic: Tick 18 Conversion - Marks animated Excavator
Replies: 3
Views: 599

Re: Tick 18 Conversion - Marks animated Excavator

gsnde wrote: 12 Dec 2020, 23:15 Thanks, Gavin.

This is likely the first successful conversion I ever made :-)
Great - Glad to hear it worked.
by gavinc
11 Dec 2020, 22:52
Forum: Scenery Design
Topic: Tick 18 Conversion - Marks animated Excavator
Replies: 3
Views: 599

Re: Tick 18 Conversion - Marks animated Excavator

Martin, with the newer releases of MCX tick18 animations are detected and we should be able to convert them to the newer Ambient animations.
It works for aircraft models, I suppose it will work for scenery as well.

Gavin
by gavinc
03 Nov 2020, 23:25
Forum: JYAI
Topic: Saab 105++
Replies: 61
Views: 5800

Re: Saab 105++

John, I've said it before but it is worth repeating. When do you find time to eat and sleep?? Thank you so much for these nifty aircraft (which I had never heard of until your posts), not to mention all the bonus material you put into the package. Looking forward to spending more time in Sweden. Gavin
by gavinc
01 Nov 2020, 16:11
Forum: General Military AI Discussion
Topic: RAF C-17
Replies: 11
Views: 1107

Re: RAF C-17

The doors are open
by gavinc
25 Oct 2020, 19:13
Forum: AI Aircraft Design
Topic: Saab MFI-17
Replies: 41
Views: 3651

Re: Saab MFI-17

Hi John, the frame rates aren't being influenced by the aircraft or scenery - if I set Target Frame Rate to unlimited I am getting well over 100 FPs. I set the damping ratio in the Aircraft.cfg to both 0 and 1 (separate tests obviously) and the behavior persists when I artificially restrict the FR t...
by gavinc
24 Oct 2020, 21:41
Forum: AI Aircraft Design
Topic: Saab MFI-17
Replies: 41
Views: 3651

Re: Saab MFI-17

Hi, can confirm that frame rates are a factor. I set my target FR in FSX-SE to 10 and the Saabs started bouncing around like they had ants in their pants (even when parked). I waited till one started to taxi and then raised my target FRs to 30, the plane bounced around a little bit more and then set...
by gavinc
23 Oct 2020, 22:38
Forum: AI Aircraft Design
Topic: Saab MFI-17
Replies: 41
Views: 3651

Re: Saab MFI-17

Sorry, can't help more than that. I don't see the behaviour in P3D. In FSX I see the behaviour when I am viewing AI with time sped up but the behaviour reverts to normal once I reset the time to 1x

Gavin
by gavinc
22 Oct 2020, 22:21
Forum: AI Aircraft Design
Topic: Saab MFI-17
Replies: 41
Views: 3651

Re: Saab MFI-17

From the FSX SDK
gear_system_type This parameter defines the system type which drives the gear extension and retraction.
0 = electrical
1 = hydraulic
2 = pneumatic
3 = manual
4 = none

I would assume that since they have fixed gear it should be 4

Gavin