Search found 1324 matches

by TimC340
17 Apr 2022, 10:19
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

Thanks John. I'm away for the rest of today and much of tomorrow, but I should be able to get a working copy of the airfield to you tomorrow night.
by TimC340
17 Apr 2022, 10:05
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

That would be great John. This is the layout so far:

Image

And this is a detail of the current parking. I can allocate 12 of the slots at the east end to V3 and V12 quite happily.

Image
by TimC340
16 Apr 2022, 23:30
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

John, that looks great! Can you let me have the parking layout you're using? Or at least the parking codes (in fact that would be better). I've done an AFD for v5.X which is totally based on the modern layout. Of course, that's not appropriate for the Vigilante, but there's not a lot of info to go o...
by TimC340
14 Apr 2022, 11:20
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

The Vigilantes are all modelled and painted for 4 sim versions, including "wet" Carrier versions. I just have some flight planning to do and then the manual and packaging. I have managed to get the MAIW Key West scenery working in the 4 sims, including all the buildings. I have not though...
by TimC340
09 Apr 2022, 16:18
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

and of course it gives you combination options there of... For P3Dv5, there are several more options in the 'Airport Backgrnd P3D' Type of terrain polygon, which add 'Min' and 'Smooth' to the 'Flatten', 'MaskClassMap', 'ExcludeAutogen' of the older sims. I can't find an explanation for these entrie...
by TimC340
08 Apr 2022, 15:19
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

I'd add to the above that it's well worth creating an image from Google Earth/Maps/Bing/Apple/whoever to use as reference in ADE for any additions to your airfields. ADE will complain if the image is greater than 7.5mb, but it will actually accept them up to about 11mb. If you're not too concerned a...
by TimC340
04 Apr 2022, 17:55
Forum: Scenery Design
Topic: FSX Lakenheath Missing Textures
Replies: 4
Views: 341

Re: FSX Lakenheath Missing Textures

A couple of those textures are standard MAIW ones, and are probably in the Global Scenery Library (SL_vehicles_lm and MAIW_Texture_Kadena_Tower). The ones with LN in are specific to Lakenheath, but I think there's a couple of typos in there - LNHAS_LM doesn't exist, but LN_HAS_LM does, and SL_LN_TOW...
by TimC340
04 Apr 2022, 10:25
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

Yep, my LEAO came out of the Tiger package. Jorgen That still confused me - till I checked aeronautical info. The position you gave was 200km out; you gave 36.95N instead of the correct 38.95N. Mind you, if I'd just checked the ICAO code online (as I just have), I'd have worked it out a bit more qu...
by TimC340
03 Apr 2022, 17:45
Forum: Scenery Design
Topic: MAIW NAS Key West KNQX in P3Dv4.5
Replies: 4
Views: 421

Re: MAIW NAS Key West KNQX in P3Dv4.5

Well done! I did allude to this in the Vigilante thread, but I'm glad you got it sorted.
by TimC340
03 Apr 2022, 17:26
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

OK - with much thanks to Martin! - I can confirm that using the shp2vec from the v5.2 SDK restores the ability to clear v5 stock flattens and impose 'flat' flattens created in ADE 1.79. However, the flatten must be specified as 'Airport Background' and NOT 'Airport Backgnd P3D', which I assume uses ...
by TimC340
03 Apr 2022, 08:16
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

The issue of not being able to modify or eliminate stock airfield flattens in v5.3 has a partial answer, I've discovered. The problem appears to be with shp2vec in the 5.3 SDK - or at least with the way ADE talks to it. The interim solution is to use shp2vec from the v5.2 SDK, which works for flat a...
by TimC340
02 Apr 2022, 17:21
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

Is LEA0 an MAIW airfield? Or is this one you've created? There's no real-life airfield in that position.
by TimC340
02 Apr 2022, 16:57
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

How did you convert it?

In fact, I can see from the file dates that you haven't converted it. You have the FS9 airfield files, which won't display in P3D.

I don't want to monopolise John's thread with your issues, so you might want to start a new thread in 'Scenery Design'.
by TimC340
02 Apr 2022, 15:39
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

Firstly, the source files that include the buildings must be available to the sim. If you've brought the FS9 airfield into ADE then exported it in P3Dv4 format, you may only have the ADEP4 and OBJ files. The OBJ file is simply obect placements; it doesn't include the objects themselves. For that, yo...
by TimC340
02 Apr 2022, 15:07
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

The 'Add Polygon' button creates the CVX files - the green one at the centre of this screenshot (KBKF Buckley AFB): https://i.imgur.com/LPbaNIE.jpg You then draw the shape of the airfield boundary and select 'Airfield Background' and 'Flatten MaskClassMap ExcludeAutogen Smooth' to create a flat gras...
by TimC340
02 Apr 2022, 11:47
Forum: Scenery Design
Topic: Prepar3d V5 Default KRND Update
Replies: 118
Views: 5470

Re: Prepar3d V5 Default KRND Update

Yes you can, but you need to create a CVX terrain flatten and autogen exclude to replace them - unless the stock flatten works for you. But in my experience they rarely do.
by TimC340
01 Apr 2022, 18:41
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

This is I think the MAIW NAS Key West KNQX in P3Dv4.5. All looks OK re elevation, coast line and other common airport problem areas, with the important exception of no buildings. I might fool around adding some with ADEX and post progress. https://i.imgur.com/vsGiR6f.png This is the MAIW KNQX in P3...
by TimC340
01 Apr 2022, 18:18
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

If anyone has any knowledge of this system, could you advise if I have it right please? John This may be a bit overkill but here is something that may be helpful in your quest: https://www.docdroid.com/GxkZXeu/north-american-a-5a-vigilante-flight-manual-later-version-pdf You may have to download an...
by TimC340
01 Apr 2022, 10:04
Forum: JYAI
Topic: North American RA-5C Vigilante
Replies: 61
Views: 3899

Re: North American RA-5C Vigilante

The Vigilante definitely didn't have ailerons, and I think your interpretation is essentially accurate, John. The spoiler deflection to apply bank would be proportional to the control input, and for that purpose would likely be limited to around 45 degrees of deflection (the 78 degrees figure would ...
by TimC340
26 Mar 2022, 18:13
Forum: MAIW FSX/P3D Package Conversion
Topic: t-6 prop textures
Replies: 2
Views: 365

Re: t-6 prop textures

They're in the texture.default folder used by texture.cfg. If you downloaded the conversion package, you'll have it.