Fantastic freeware (FS9) Russian/Soviet airbase - one of the home locations of the Tu-95 Bear. New Tu-95 for FS9 by Samdim Design (freeware) available at www.avsim.com here:
File Description:
Cold war emblem, Tu-95 Bear is still in service for decades. This world's fastest turboprop is declined in many variants. Here we present the modern ones - Tu-95MS strategic bomber and Tu-142M maritime patrol. Detailed visual model, authentic sounds and a complex russian-language panel without instructions (it's still in service hence it's secret). By Samdim Design group - Dimitri Samborski, Nikolai Samsonov, Peter. Good luck !
Filename: sd_tu95_tu142.zip
License: Freeware
Added: 18th October 2008
Downloads: 4755
Author: Dimitri Samborski
Size: 52430kb
Also the Alphasim MiG-25 which is also freeware here:
Filename: alpha_mig-25_foxbat_fs9.zip
License: Freeware, limited distribution
Added: 10th October 2008
Downloads: 2509
Author: Alphasim
Size: 6677kb
And the great photoreal liveries here:
File Description:
Photoreal repaints pack for the Alphasim payware Mig 25 FOXBAT.It contains only Soviet air force colors: single seat grey, single seat camo and 2 seaters grey inspired from MIG-25 'Foxbat' jetflight - to the 'Edge of Space'. I've also reworked the VC's, adding many details. There is also a mod effects pack to use with the Alphasim payware Tu 160 BLACKJACK installed only.
Filename: mig_25_package.zip
License: Freeware
Added: 9th January 2008
Downloads: 1413
Author: Plane by Alphasim - Repaints by Pierre Iheureux
Size: 5197kb
Again, all files except the scenery are available at Avsim.
Airbase/scenery here:
http://www.avsimrus.com/files.phtml?act ... =15297&hl=
And my screenshots here :
http://www.screenshotworld.com/forum/in ... topic=7123
Chhers! Mike
Kipelovo Airbase - Russia
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- Lieutenant Colonel
- Posts: 823
- Joined: 08 Jul 2007, 22:15
- Version: FS9
Nice find. I could use a bit of help here from anyone who can figure it out.
There're a couple of static TU-142's on the tarmac that I need to remove due to texture rendering problems in FSX.
(Other problems with this package in FSX include the Severomorsk not sitting well altitude wise and needing to relandclass the Severomorsk AB area itself - primarily making an airport boundary exclusion area.)
If anyone can figure out which bgl they are in, I'd appreciate the help.
Another question for the Ru-lingers here... what does Berbera mean?
Edited to add: The attachment is a VERY quick and dirty, very rough flatten and airbase exclusion bgl for the rough boundary of the Severomorsk-1 Airbase for those who want to try this in FSX. It is not "quality" at all.
There're a couple of static TU-142's on the tarmac that I need to remove due to texture rendering problems in FSX.
(Other problems with this package in FSX include the Severomorsk not sitting well altitude wise and needing to relandclass the Severomorsk AB area itself - primarily making an airport boundary exclusion area.)
If anyone can figure out which bgl they are in, I'd appreciate the help.
Another question for the Ru-lingers here... what does Berbera mean?
Edited to add: The attachment is a VERY quick and dirty, very rough flatten and airbase exclusion bgl for the rough boundary of the Severomorsk-1 Airbase for those who want to try this in FSX. It is not "quality" at all.
- Attachments
-
- CVX_Severomorsk.BGL
- (526 Bytes) Downloaded 11 times
-
- Lieutenant Colonel
- Posts: 823
- Joined: 08 Jul 2007, 22:15
- Version: FS9
I understand that the scenery is designed for FS9. I routinely try to "fix" such sceneries to work in FSX - or actually, "fix" FSX to allow those FS9 sceneries to be used.
For now.. if I can identify the bgl with the static TU-142's at Kipelovo, I can disable it and that scenery "works" as is.
The reason I mentioned Severomorsk was that an afcad for the traffic was included as a destination and it "required some FSX-work". That's all.
Other than that, the stuff works in FSX fairly well.
For now.. if I can identify the bgl with the static TU-142's at Kipelovo, I can disable it and that scenery "works" as is.
The reason I mentioned Severomorsk was that an afcad for the traffic was included as a destination and it "required some FSX-work". That's all.
Other than that, the stuff works in FSX fairly well.
- KevinJarvis
- Lieutenant Colonel
- Posts: 920
- Joined: 10 Jun 2007, 19:13
- Version: FS9
- Location: Jacksonville, Illinois, USA, Earth
- Contact:
- KevinJarvis
- Lieutenant Colonel
- Posts: 920
- Joined: 10 Jun 2007, 19:13
- Version: FS9
- Location: Jacksonville, Illinois, USA, Earth
- Contact:
Looks like you got this scenery working well Kevin, here's a link to my most recent Russian thread.
Cheers! Mike
http://www.screenshotworld.com/forum/in ... topic=7141
Cheers! Mike
http://www.screenshotworld.com/forum/in ... topic=7141
- KevinJarvis
- Lieutenant Colonel
- Posts: 920
- Joined: 10 Jun 2007, 19:13
- Version: FS9
- Location: Jacksonville, Illinois, USA, Earth
- Contact:
I found a Russian airport with alot of cool AI - Sokol, UHMM.
Shots here: http://www.screenshotworld.com/forum/in ... topic=7146
Cheers! Mike
Shots here: http://www.screenshotworld.com/forum/in ... topic=7146
Cheers! Mike