Hi all,
When you have applied a texture to your scenery object and you place that texture into a addon scenery folder, does flightsim check those folders first before it checks the main texture folder. For example, if I had the same texture in both my addon scenery/myscenery folder and the main texture folder but then I edit the one in myscenery It should change right, but if I do it the other way around it shouldn't affect it?
I just thourght about this and I wasn't sure.
Kind Regards
Dale
Texture question
Texture question
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Re: Texture question
I'm not sure in which order gets checked first but certainly not a good idea to have duplicate named texture files as they can cause the texture not show at all on the model! That can be a nightmere to track down in weeks and months ahead when you've forgotten all about them. Not to mention its also a waist of memory and only adds to disadvantage FS loading time. I'm sure the guy's here can also add more reasons not to do it on purpose.
If your making the model your self and need to change the texture a bit to suit a different purpose, then also change texture file name.
Mark
If your making the model your self and need to change the texture a bit to suit a different purpose, then also change texture file name.
Mark
Re: Texture question
FS9 always checks the local texture folder first, then goes to the global texture folder (FS9/Texture) if it can't find the required texture in the local folder.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: Texture question
Thanks for that very helpful
Please visit my YouTube channel @ https://www.youtube.com/user/daledelboy