Contact Points

Discussion, tutorials,hints and tips relating to designing military ai aircraft.
Post Reply
User avatar
DaleRFU
Lieutenant Colonel
Lieutenant Colonel
Posts: 1460
Joined: 13 Mar 2009, 16:49
Version: MSFS
Location: EGNJ

Contact Points

Post by DaleRFU »

As I understand it contact points determine where the aircraft sit (I think) i.e. above or below the ground. What it is I have two aircraft that the belly of them is on the ground and the gear of them are under the ground. So my question is which contact points do I have to change to bring them upto the correct level?

Thanks in advance
:smt006
Please visit my YouTube channel @ https://www.youtube.com/user/daledelboy
User avatar
bismarck
MAIW Developer
MAIW Developer
Posts: 2371
Joined: 04 Jan 2007, 14:35
Version: FS9
Location: Milan,Italy

Re: Contact Points

Post by bismarck »

In attach, all you need to know. 8)

Giorgio
Attachments
Aircraft Configuration File.zip
(250.86 KiB) Downloaded 87 times
Image
User avatar
DaleRFU
Lieutenant Colonel
Lieutenant Colonel
Posts: 1460
Joined: 13 Mar 2009, 16:49
Version: MSFS
Location: EGNJ

Re: Contact Points

Post by DaleRFU »

Thank you very much :smt006
Please visit my YouTube channel @ https://www.youtube.com/user/daledelboy
User avatar
sr01
Major
Major
Posts: 633
Joined: 17 Nov 2009, 01:49
Version: FS9

Re: Contact Points

Post by sr01 »

Thank's for posting this,Giorgio
Post Reply