ROKAF 11th FW Slam Eagles Support Thread
ROKAF 11th FW Slam Eagles Support Thread
Post support related comments for this package in this thread. The Package Manager will look into your problem as soon as possible.
NOTE 1: We have included an optional set of textures in 32 bit format, they show a lot more detail, but do require more PC power to achieve normal performance. If you experience problems when using these textures please switch back to the normal DXT3 ones.
NOTE 2: Keep this thread clean and post ONLY support related comments here. For all other discussions about this package, please reply to the release announcement.
NOTE 3: We will only provide support for bugs in our packages, not for conflicts with other addons in a user's highly modified simulator setup.
NOTE 4: Support for FSX users will not be offered in this thread. Instead FSX community support can be had from other users by posting questions in our "Unofficial Flight Simulator X Forums".
NOTE 1: We have included an optional set of textures in 32 bit format, they show a lot more detail, but do require more PC power to achieve normal performance. If you experience problems when using these textures please switch back to the normal DXT3 ones.
NOTE 2: Keep this thread clean and post ONLY support related comments here. For all other discussions about this package, please reply to the release announcement.
NOTE 3: We will only provide support for bugs in our packages, not for conflicts with other addons in a user's highly modified simulator setup.
NOTE 4: Support for FSX users will not be offered in this thread. Instead FSX community support can be had from other users by posting questions in our "Unofficial Flight Simulator X Forums".
Re: ROKAF 11th FW Slam Eagles Support Thread
There is a small HAS problem in this scenery.
Re: ROKAF 11th FW Slam Eagles Support Thread
I see what your saying, that's odd. I will take a look for you.viper810 wrote:There is a small HAS problem in this
Mark
Mark
Re: ROKAF 11th FW Slam Eagles Support Thread
I've notice another dubble HAS problem.campbeme wrote:viper810 wrote:There is a small HAS problem in this
I see what your saying, that's odd. I will take a look for you.
Mark
Re: ROKAF 11th FW Slam Eagles Support Thread
Its the hangar in the first pic and the 4 new grey shelters with those excavators.
All other HAS are fine.
All other HAS are fine.
Re: ROKAF 11th FW Slam Eagles Support Thread
The same for me.viper810 wrote:Its the hangar in the first pic and the 4 new grey shelters with those excavators.
All other HAS are fine.
Giorgio
Re: ROKAF 11th FW Slam Eagles Support Thread
Ok guys, I will sort it out in the morning and get a fix out then.
Mark
Mark
Mark
-
- Captain
- Posts: 358
- Joined: 12 Aug 2006, 07:49
- Version: FSX
- Location: Abertillery,South Wales. UK
Re: ROKAF 11th FW Slam Eagles Support Thread
Hi All,
I spotted the following error in the stored F-4D flightplans.
//
// AC#13,506,"NMAI_F-4Dv2_STATIC_ROKAF_67-734"
AC#13,67734,10,WEEK,VFR,0/16:43:00,TNG0/17:17:00,026,F,0,RKTN,0/17:21:00,0/17:36:00,022,F,0,RKTN
//
The percent sign 67734,10,WEEK is missing, should be 67734,10%,WEEK
But another question, why not have used SAMM and placed the models rather than use flightplans?
Regards,
Steve
I spotted the following error in the stored F-4D flightplans.
//
// AC#13,506,"NMAI_F-4Dv2_STATIC_ROKAF_67-734"
AC#13,67734,10,WEEK,VFR,0/16:43:00,TNG0/17:17:00,026,F,0,RKTN,0/17:21:00,0/17:36:00,022,F,0,RKTN
//
The percent sign 67734,10,WEEK is missing, should be 67734,10%,WEEK
But another question, why not have used SAMM and placed the models rather than use flightplans?
Regards,
Steve
Past Beta Tester
Re: ROKAF 11th FW Slam Eagles Support Thread
Hi Steve,swp53 wrote:Hi All,
I spotted the following error in the stored F-4D flightplans.
//
// AC#13,506,"NMAI_F-4Dv2_STATIC_ROKAF_67-734"
AC#13,67734,10,WEEK,VFR,0/16:43:00,TNG0/17:17:00,026,F,0,RKTN,0/17:21:00,0/17:36:00,022,F,0,RKTN
//
The percent sign 67734,10,WEEK is missing, should be 67734,10%,WEEK
But another question, why not have used SAMM and placed the models rather than use flightplans?
Regards,
Steve
1) Your FP concern is valid, but as these do not fly or even taxi...the parking links are removed, I think it can stay as is, as they behave how I intended them to.
2) The F4 are not going to be stored there forever, and some people may wish to remove them at some stage. It's easier to remove a flight plan, than go digging around the scenery folder looking for which lib.bgl to remove...in my opinion anyway.
Thanks for the post by the way.
P.S.. Everyone, I will post a fix in the next week for the duplicate hangars.
Mark
Mark
-
- Captain
- Posts: 358
- Joined: 12 Aug 2006, 07:49
- Version: FSX
- Location: Abertillery,South Wales. UK
Re: ROKAF 11th FW Slam Eagles Support Thread
Hi Mark,
Fast reply there, top bloke.
I have not installed the package yet so did not realise they did not actually move from there position. I prefer a simple bgl to remove statics but I also accept your veiwpoint, empathy after all.
Regards,
Steve
Fast reply there, top bloke.
I have not installed the package yet so did not realise they did not actually move from there position. I prefer a simple bgl to remove statics but I also accept your veiwpoint, empathy after all.
Regards,
Steve
Past Beta Tester
Re: ROKAF 11th FW Slam Eagles Support Thread
Hello guys,
Finished installing a bunch of packages, you guys have been busy!
FlightSim Manager found an error for the static aircraft, it reports a missing effects file, fx_f16_ab_f4b_dry.
Finished installing a bunch of packages, you guys have been busy!
FlightSim Manager found an error for the static aircraft, it reports a missing effects file, fx_f16_ab_f4b_dry.
- Garysb
- MAIW Developer
- Posts: 2807
- Joined: 11 Aug 2006, 19:33
- Version: FSX
- Location: Scunthorpe, North Lincolnshire, UK
Re: ROKAF 11th FW Slam Eagles Support Thread
Mike
I suspect that as the F-4's are stored and not intended to fly the AB effect is not really required
Gary
I suspect that as the F-4's are stored and not intended to fly the AB effect is not really required
Gary
I believe that every human has a finite number of heart-beats. I don't intend to waste any of mine running around doing exercises.
Buzz Aldrin (1930 -
Buzz Aldrin (1930 -
Re: ROKAF 11th FW Slam Eagles Support Thread
That does make sense. I've commented them out for now. Keeps FS from looking for the file.
Re: ROKAF 11th FW Slam Eagles Support Thread
Guys so this is whats going to happen, I will leave the current package on the frontpage for a few more days. I am correcting any issues found as we go along and will upload a new version towards the end of this week. For now I have below a quick fix for the duplicate scenery.
1) Duplicate Scenery fix, please delete the below two files from this directory..Flight Simulator 9\Addon Scenery\MAIW_ROKAF Bases\scenery
RKTN_ABO.bgl
rktn_has.bgl
This will remove the duplicates.
Mark
1) Duplicate Scenery fix, please delete the below two files from this directory..Flight Simulator 9\Addon Scenery\MAIW_ROKAF Bases\scenery
RKTN_ABO.bgl
rktn_has.bgl
This will remove the duplicates.
Mark
Mark
Re: ROKAF 11th FW Slam Eagles Support Thread
I've never messed with that proggy that makes aircraft models into static scenery models but I am guessing that if you were to use that program, you then lose the LODs on your aircraft models which means lower performance.
IMO, it's better to use the actual AI models and flight plan them as static to preserve their multi-lod characteristics as well as their mip map characteristics, both of which are designed to give you better fps.
IMO, it's better to use the actual AI models and flight plan them as static to preserve their multi-lod characteristics as well as their mip map characteristics, both of which are designed to give you better fps.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Re: ROKAF 11th FW Slam Eagles Support Thread
MIKE JG wrote:I've never messed with that proggy that makes aircraft models into static scenery models but I am guessing that if you were to use that program, you then lose the LODs on your aircraft models which means lower performance.
IMO, it's better to use the actual AI models and flight plan them as static to preserve their multi-lod characteristics as well as their mip map characteristics, both of which are designed to give you better fps.
The F4 used in this package has been specially stripped down by Mike P anyway, so its only to be used as static. As the readme explained of course
Mark
Mark
- gsnde
- MAIW Admin
- Posts: 4382
- Joined: 05 Apr 2007, 08:13
- Version: P3D
- Location: South-West Germany
- Contact:
Re: ROKAF 11th FW Slam Eagles Support Thread
It's from Don, the maker of AIFPMIKE JG wrote:I've never messed with that proggy that makes aircraft models into static scenery models but I am guessing that if you were to use that program, you then lose the LODs on your aircraft models which means lower performance.
IMO, it's better to use the actual AI models and flight plan them as static to preserve their multi-lod characteristics as well as their mip map characteristics, both of which are designed to give you better fps.
If there are LODs, then they will be respected. Have a look at the screen shot from the program interface on the homepage here. It is a very good tool.
Cheers,
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Martin
________________________________________
The Owl's Nest * Military Aircraft Reference * ICAO Reference * Distance Calculator * MAIW, Military AI & UKMil Reference
Re: ROKAF 11th FW Slam Eagles Support Thread
Guys, I just downloaded it and it said that the .exe file is corrupt, I tried downloaded it like 5 times but still the same corrupt .exe, also I tried to open it with winrar and 7zip but still no good.
Tatit
Re: ROKAF 11th FW Slam Eagles Support Thread
Your security software is telling you that the file is corrupt. I can assure you that it is not. I just downloaded and installed it again to double check that it is still good.
What we are starting to see are compatibility issues between Windows XP, Windows Vista, Windows 7 and now the looming Windows 8 operating systems.
What we are starting to see are compatibility issues between Windows XP, Windows Vista, Windows 7 and now the looming Windows 8 operating systems.
-Mike G.
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log
Recovering flight sim addict, constant lurker.
Check out my real life RV-8 build here: RV-8 Builder Log