Buckley AFB
Buckley AFB
I will be releasing Buckley AFB soon on here with scenery, and flightplans for the 120th WG. Just touching it up.
- Victory103
- Colonel
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Re: Buckley AFB
Great news, already got the repaints and FP's. Did you include the CO ARNG ramp?
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
Re: Buckley AFB
SWEET!, just moved to Denver about a 6 months ago.
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- Second Lieutenant
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Re: Buckley AFB
I don't know anything about Buckley AFB. What type of aircraft operate there? I look forward to this one as I do with all MAIW packages. Thank you for making this in advance. Kind regards, Jeremy
- Victory103
- Colonel
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- Version: P3D
- Location: KPHX
Re: Buckley AFB
jrbirdman,
This is a non-MAIW package. There is a pre-MAIW Plains package (search ai_ang on Avsim) that puts the F-16's at BKF. The CO Army National Guard shares the base with H-60's, H-47's and one or 2 C-26's. Down the road at Peterson AFB/CO Springs Metro airport are the 302nd AW AFRC C-130's and C-21's.
This is a non-MAIW package. There is a pre-MAIW Plains package (search ai_ang on Avsim) that puts the F-16's at BKF. The CO Army National Guard shares the base with H-60's, H-47's and one or 2 C-26's. Down the road at Peterson AFB/CO Springs Metro airport are the 302nd AW AFRC C-130's and C-21's.
DUSTOFF
ARMY PROPS
NAVY SAR
-Chris
ARMY PROPS
NAVY SAR
-Chris
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- Second Lieutenant
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- Version: FS9
Re: Buckley AFB
Sweet thank you. I look forward to this one. Great! Kind regards, Jeremy
Re: Buckley AFB
Finally! Here it is! Check it out! Now Im moving to Barnes ANGB. Home of the 104th Fighter Wing.
- Attachments
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- buckley afb.bgl
- (1.61 KiB) Downloaded 280 times
Re: Buckley AFB
The Only thing there is missing now is the Afcad.
Nice scenery.
Pemor2
Nice scenery.
Pemor2
- jimrodger
- Lieutenant Colonel
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Re: Buckley AFB
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: Buckley AFB
Does that work to the Buckley AFB scenery
pemor2
pemor2
- jimrodger
- Lieutenant Colonel
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Re: Buckley AFB
A little work needed, but it looks like a good starting point.
Jim
There's also this one
http://www.militaryaiworks.com/newforum ... ley#p92984
Jim
There's also this one
http://www.militaryaiworks.com/newforum ... ley#p92984
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
Re: Buckley AFB
Whoops! Sorry Guys Forgot to put the afcad file on here. Here it is.
- Attachments
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- AF2_KBKF.bgl
- (17.41 KiB) Downloaded 248 times
Re: Buckley AFB
Ill Put in the Flight Plans in a little pit. Gotta do some final touches. You can the repaints at mark's repaint page.
Re: Buckley AFB
sean129 wrote:I will be releasing Buckley AFB soon on here with scenery, and flightplans for the 120th WG. Just touching it up.
Grabbed your AFCAD for this and installed it. I grabbed the few aircraft from the Plains States package. Did all the flight plan converting and no aircraft show up on the ramp. Is there any other aircraft for this package that I can get? No C-21 show up either.
Jack
Re: Buckley AFB
Jack,
"James 84" did flightplans for both Buckley and Peterson on page 15 of his thread.
"James 84" did flightplans for both Buckley and Peterson on page 15 of his thread.
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
AIG Beta Tester, General Aviation painter
Re: Buckley AFB
How do you Download this files? WOAI installer?sean129 wrote:Whoops! Sorry Guys Forgot to put the afcad file on here. Here it is.
(sorry im kinda new)
Re: Buckley AFB
Right click on the file to download (desktop for me). The should go into your Flightsim9/add on scenery/scenery folder800nates wrote:How do you Download this files? WOAI installer?sean129 wrote:Whoops! Sorry Guys Forgot to put the afcad file on here. Here it is.
(sorry im kinda new)
"To Err is Human, To Forgive is Divine. Neither of Which is SAC Policy."
AIG Beta Tester, General Aviation painter
AIG Beta Tester, General Aviation painter
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- Colonel
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Re: Buckley AFB
Wich objects libraries do you use for this scenery ? I don't have all the objects visible...