Whiteman AFB package by MAIW
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- MAIW Veteran
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Whiteman AFB package by MAIW
please post questions and constructive feedback about this package here
heres a direct link guys:
http://library.avsim.net/download.php?DLID=104629
heres a direct link guys:
http://library.avsim.net/download.php?DLID=104629
Last edited by reconmercs on 11 Jun 2007, 17:34, edited 1 time in total.
- Makadocias
- Captain
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It's very nice!!! Thanks a lot!
Check out my pic's at
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
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- MAIW Veteran
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- KevinJarvis
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AI not showing up.
I've installed some of your great packages yet none of them are working for me at the moment.
Your afcads are not overwriting the stock ones.
When I open an airport with afcad, it shows there is a 'mod' but the header at the top of the afcad screen reads 'stock airport'. And there are no parking slots showing.
Mind you, I've got a few years of simming under my belt, yet I've never encountered this type of situation before.
I have my traffic sliders at 60%, I don't have any other afcads for Whiteman, Coningsby, or Shaw, so I'm at a bit of a loss here.
Any assitance will be much appreciated.
Thanks,
KJ
Your afcads are not overwriting the stock ones.
When I open an airport with afcad, it shows there is a 'mod' but the header at the top of the afcad screen reads 'stock airport'. And there are no parking slots showing.
Mind you, I've got a few years of simming under my belt, yet I've never encountered this type of situation before.
I have my traffic sliders at 60%, I don't have any other afcads for Whiteman, Coningsby, or Shaw, so I'm at a bit of a loss here.
Any assitance will be much appreciated.
Thanks,
KJ
- BadPvtDan
- MAIW Staff
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Ya know, we have a different sort of naming convention. I wonder if that's the problem....
Try renaming your afcads...for instance:
MAIW_AF2_SPUR_DEFAULT_DB
becomes
AF2_SPUR_MAIW
Give that a shot.
Try renaming your afcads...for instance:
MAIW_AF2_SPUR_DEFAULT_DB
becomes
AF2_SPUR_MAIW
Give that a shot.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
- KevinJarvis
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...
Danny,
Yeah, I was thinking of that also but didn't give it a go yet.
I'll let you know what I find.
Thanks for the help.
KJ
Yeah, I was thinking of that also but didn't give it a go yet.
I'll let you know what I find.
Thanks for the help.
KJ
- KevinJarvis
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...
It seems the only way I can get the afcads to work is to add them to each airports scenery folder and activate them in the sim.
After doing this I now have traffice at Coningsby, Whiteman and Shaw.
I'm not sure why I must do this as I've always simply added afcad files to the addon scenery/scenery folder.
I do appreciate the suggestions.
I also want to thank your staff for supplying us with all these great files.
I used to work for PAI and I know how time consuming it can be.
Thank You,
Kevin Jarvis
After doing this I now have traffice at Coningsby, Whiteman and Shaw.
I'm not sure why I must do this as I've always simply added afcad files to the addon scenery/scenery folder.
I do appreciate the suggestions.
I also want to thank your staff for supplying us with all these great files.
I used to work for PAI and I know how time consuming it can be.
Thank You,
Kevin Jarvis
Re: ...
Could it be the Addon Scenery entry is missing from the scenery library, or has been disabled.KevinJarvis wrote:It seems the only way I can get the afcads to work is to add them to each airports scenery folder and activate them in the sim.
After doing this I now have traffice at Coningsby, Whiteman and Shaw.
I'm not sure why I must do this as I've always simply added afcad files to the addon scenery/scenery folder.
I do appreciate the suggestions.
I also want to thank your staff for supplying us with all these great files.
I used to work for PAI and I know how time consuming it can be.
Thank You,
Kevin Jarvis
By default it is located above the "Propellor Objects" in the scenery library is MSFS 2004.
- Attachments
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- scenery.jpg (95.9 KiB) Viewed 1346 times
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- Second Lieutenant
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- VulcanDriver
- MAIW Staff
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I think the answer is that they are inside their hangers as in real life for security e.g. stop prying eyes (or satellites!). They should appear when they are due to start flying.
John
John
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
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- Second Lieutenant
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- MAIW Veteran
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