AI sounds

All things Military AI that don't fit anywhere else.
Post Reply
aal757
Cadet
Cadet
Posts: 2
Joined: 07 Jun 2008, 23:03

AI sounds

Post by aal757 »

What sound files are you guys using for the T34, F16?
User avatar
nickblack423
MAIW Veteran
MAIW Veteran
Posts: 2155
Joined: 11 Aug 2006, 21:43
Version: FS9
Location: Ipswich, UK
Contact:

Post by nickblack423 »

AI sounds are controlled automatically by FS. FS discovers what type of aircraft is being used...i.e Turboprop or Jet and then assigns a sound to it.

These sounds are located in the Sound folder of FS. Unfortunately it is impossible to control which sound an aircraft uses if you want it to be using the correct engine type, and so the only thing you can do to control what the AI sounds like is to overwrite the sound files with something a bit more realistic as I have done for my fighters. Something that sounds like a real Jet Fighter Engine.

Other than that sorry we cant help you here. Does that answer your question?

Nick
"Pain Heals......Chicks Dig Scars.....Glory, Lasts Forever!!!"
Image
Image
User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 2213
Joined: 01 Nov 2007, 16:00
Version: P3D
Location: EGDC
Contact:

Post by f4nutter »

nick

any chance of telling me (us) what the file is called and what you replaced it with as i too would like to have a more realistic sound AI
aal757
Cadet
Cadet
Posts: 2
Joined: 07 Jun 2008, 23:03

Post by aal757 »

Yes it does Nick. Thanks.
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

Post by BadPvtDan »

I believe, though, in FSX you can have individual sounds. What platform are you using?
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
User avatar
Weescotty
MAIW Developer
MAIW Developer
Posts: 2770
Joined: 11 Aug 2006, 22:15
Version: FS9
Location: Sydney

Post by Weescotty »

Also an add on for FS9 called something like FSHOTSEAT that allows you to assign 'proper' AI sounds.
User avatar
nickblack423
MAIW Veteran
MAIW Veteran
Posts: 2155
Joined: 11 Aug 2006, 21:43
Version: FS9
Location: Ipswich, UK
Contact:

Post by nickblack423 »

OK the Files used by Most of the AI we use here are

xai_smjet02.wav - used for most fighter aircraft
xai_twinturbo01.wav - used for Hercules and Helicopters usually

I used a idle sound from a flyable aircraft to replace the xai_smjet02.wav. I suggest downloading a soundpack for a F-15 or F-16 from avsim and selecting a low idling sound that you like. Then name the sound xai_smjet.wav and place it into the "FS9\Sound" Folder. Let us know if you succeed.

Nick
"Pain Heals......Chicks Dig Scars.....Glory, Lasts Forever!!!"
Image
Image
User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 2213
Joined: 01 Nov 2007, 16:00
Version: P3D
Location: EGDC
Contact:

Post by f4nutter »

nick

thanks to you my AI now sounds a bit meaner
thanks for the info it worked first time :lol:
by the way i used a file from the ultimate tomcat.
cheers
User avatar
f4nutter
MAIW Developer
MAIW Developer
Posts: 2213
Joined: 01 Nov 2007, 16:00
Version: P3D
Location: EGDC
Contact:

Post by f4nutter »

I forgot to say the sound file i changed and found a better result
was xai_smjet01.wav
Post Reply