FSX Mods

Let's hear all about the eye candy at those military bases.
Post Reply
miker32159
Cadet
Cadet
Posts: 3
Joined: 02 Apr 2011, 17:26
Version: FSX

FSX Mods

Post by miker32159 »

Hi all, check out FSX Mods at

http://www.facebook.com/pages/FSX-Mods/159968964037304

We make all kinds of edits and tweaks to FSX, specialising in scenery design. So far, we have released RAF St Mawgan, RNAS Culdrose, RNAS Predannack, RAF Lyneham and RAF Portreath scenery; edits to FSX.cfg files including louder menu music, higher texture loading at one time, FPS tweaks and more; textures for aircraft including the Beechcraft King Air in RAF livery (modified to read King Air 200 in the .CFG file) and several more.

Please, feel free to check us out on Facebook and download our products from simviation. We periodically release new versions of files as we update our equipment and products to give the very best freeware to our customers.

MAIW is our choice when it comes to making scenery, and all of our scenery packs are compatible with their excellent AI packs! We are hoping to also release some modified scenery packs using their excellent AFCADs as as basis. So far, we have developed Culdrose and St Mawgan, adding hangars, control towers and making some minor edits here and there. These will not be released until and if we get permission to.

Thanks to all our customers and MAIW,

FSX Mods
User avatar
BadPvtDan
MAIW Staff
MAIW Staff
Posts: 3790
Joined: 11 Aug 2006, 21:14
Version: FSX
Location: Round Rock, TX
Contact:

Re: FSX Mods

Post by BadPvtDan »

Wait...are you selling a product or releasing as freeware? Either way, you cannot use the MAIW name in any released product and would need to get an individuals permission for their work.
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4047
Joined: 12 Aug 2006, 19:56
Version: MSFS
Location: Belgium

Re: FSX Mods

Post by Greg »

So you've modified the MAIW AFD's for Culdrose and St Mawgan and you'd like to release them, right?

I was the creator of those AFD files so please send me a PM to go over the details. As Dan explained, there are some requirements like stripping the file of any reference to MAIW.
miker32159
Cadet
Cadet
Posts: 3
Joined: 02 Apr 2011, 17:26
Version: FSX

Re: FSX Mods

Post by miker32159 »

Hi all, sorry should have made this post clearer!

My grammar isn't the best, the post should read that we have created some scenery (using default AFCADs with modifications and updates) for release, and would like to include in our readmes reference to MAIW in that our scenery should be compatible with traffic files such as MAIW.

None of your products would be released by us, only a mention in our readme files and installation instructions.

We will send correspondence to necessary persons in due course.

Thanks in advance, and apologies for the error on my part,

Mike Russell
User avatar
Greg
MAIW Admin
MAIW Admin
Posts: 4047
Joined: 12 Aug 2006, 19:56
Version: MSFS
Location: Belgium

Re: FSX Mods

Post by Greg »

Well in that case I don't see why that would be a problem. Free publicity! :lol:

I was just checking because this:
miker32159 wrote:We are hoping to also release some modified scenery packs using their excellent AFCADs as as basis. So far, we have developed Culdrose and St Mawgan, adding hangars, control towers and making some minor edits here and there.
sounded like you had used my AFD's as a basis for your modifications. If you've made yours starting from the default AFD or from scratch, but copying parking codes from mine for example for compatibility, then I don't have any problem with that.
User avatar
sr01
Major
Major
Posts: 633
Joined: 17 Nov 2009, 01:49
Version: FS9

Re: FSX Mods

Post by sr01 »

Mike
First of all may I welcome you aboard MAIW .Although,myself ,I prefer FS9.Your projects sound quite good ,would you be entertaining the idea of making them combatible with FS2004 ?
miker32159
Cadet
Cadet
Posts: 3
Joined: 02 Apr 2011, 17:26
Version: FSX

Re: FSX Mods

Post by miker32159 »

Yep, default AFCADS included in FSX are used, modified using scenery from the SDK, autogen and such

I would love to be able to include parking codes in scenery, sounds excellent, thanks :)

And @sr01, our scenery should work with FS2004, however if this isn't the case, I would be delighted to convert it to FS2004 and release it :)
Post Reply