Texture problems
- VulcanDriver
- MAIW Staff
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Texture problems
Hi Guys
When at Mildenhall the textures start out OK but after a circuit the textures disappear leaving the untextured scenery objects and also the aircraft. This also happens at Lakenheath. Other airfields are fine. Any clues why this should be? Is it due to two complex sceneries in close proximity?
TIA
When at Mildenhall the textures start out OK but after a circuit the textures disappear leaving the untextured scenery objects and also the aircraft. This also happens at Lakenheath. Other airfields are fine. Any clues why this should be? Is it due to two complex sceneries in close proximity?
TIA
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Re: Texture problems
If you know the objects see if their bmps are mipmapped. IF not try adding them, if they are try removing them and re-adding them.
I am not saying that this will cure it but hey it has to be worth a try. It goes without saying to back up the textures before you mince around with them.
I am not saying that this will cure it but hey it has to be worth a try. It goes without saying to back up the textures before you mince around with them.
Steve
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- VulcanDriver
- MAIW Staff
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Re: Texture problems
Good idea Steve I'll have a play tomorrow.
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
- VulcanDriver
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Re: Texture problems
No Joy. Tried another EGUN and it works fine so the problem lies with the V2 Mildenhall. I had V1 but no longer, question is has anyone got the original MAIW Mildenhall release?
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
- jimrodger
- Lieutenant Colonel
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Re: Texture problems
here you go....VulcanDriver wrote:No Joy. Tried another EGUN and it works fine so the problem lies with the V2 Mildenhall. I had V1 but no longer, question is has anyone got the original MAIW Mildenhall release?
https://dl.dropboxusercontent.com/u/793 ... enhall.zip
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
- VulcanDriver
- MAIW Staff
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- Version: FSX
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Re: Texture problems
Thanks for that Jim. Thought there was scenery included but I was wrong. Still can't get to the bottom of this. Whatever it is in the scenery its preventing textures on any aircraft showing plus some buildings and trees from displaying when seen from certain angles. I'm sure this didn't happen before! I've disabled Lakenheath to see if that was the problem but it's not.
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Re: Texture problems
What graphics card do you have and what mem does it have?
Steve
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Quid Si Coelum Ruat
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- VulcanDriver
- MAIW Staff
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Re: Texture problems
Hi Steve its a AMD Radeon 6700 with 3gb vram.
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
- Garysb
- MAIW Developer
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Re: Texture problems
John
Make sure you dont have duplicate bgl & bmps anywhere
Make sure you dont have duplicate bgl & bmps anywhere
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- VulcanDriver
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Re: Texture problems
I've checked for duplicate bgls didn't find any yet to find bmps, its a good point as I have lots scenery probably using the same textures. That's a job for the long weekendGarysb wrote:John
Make sure you dont have duplicate bgl & bmps anywhere
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
Re: Texture problems
Like I said before if you want to check your system for dupes use the freeware and portable Everything proggy. Faster than any search tool I have found.
Steve
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Quid Si Coelum Ruat
_______________________________________________________
_______________________________________________________
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- VulcanDriver
- MAIW Staff
- Posts: 4508
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
Re: Texture problems
Thanks Steve I'l grab that sound useful. Also I overclocked my video card to see if that helps, using the AMD utility.
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy