YetBadPvtDan wrote:T-6 Texan II....and no, there is no AI model for it.
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Search found 973 matches
- 07 Apr 2008, 12:21
- Forum: Real World Military
- Topic: Time to retire your T-37s at Columbus
- Replies: 13
- Views: 418
- 20 Mar 2008, 12:53
- Forum: General Military AI Discussion
- Topic: REDUX lights and AI planes. FS9
- Replies: 26
- Views: 1405
- 19 Mar 2008, 23:12
- Forum: General Military AI Discussion
- Topic: REDUX lights and AI planes. FS9
- Replies: 26
- Views: 1405
Sally, just a thought: Go above 10,000 feet and see if the landing lights are still on. I remember an ICAO recommendation to keep landing lights on below 10,000 feet (although we don't use it in the Belgian AF). I wouldn't be surprised if the AI aircraft adopt this rule and switch landing lights on...
- 19 Mar 2008, 14:08
- Forum: General Military AI Discussion
- Topic: REDUX lights and AI planes. FS9
- Replies: 26
- Views: 1405
Could try this Nick - c_gearlight is a part name that only turns the taxi light on when its 'deployed'. Used it on the T-38's. Using that as a parent for a LIGHT_LANDING poly might have the same effect. [edit] Just realised - As we used model based taxi and landing lights, c_gearlight wont help with...
- 07 Mar 2008, 14:55
- Forum: AI Aircraft Design
- Topic: untextured polys revisited
- Replies: 7
- Views: 410
Still really only two ways of 'fixing' them - 1) Texture the invidual polys. 2) If for example its a lower face poly - Select ALL the polys on the complete lower surface Spilt them off Texture as you would a normal part. Happens when for example you texture left and right, but have a poly that is pe...
- 16 Feb 2008, 15:22
- Forum: AI Aircraft Design
- Topic: FSDS V3.5.1 compile log
- Replies: 4
- Views: 273
- 15 Feb 2008, 23:09
- Forum: AI Aircraft Design
- Topic: PAINT KIT T-38
- Replies: 15
- Views: 1198
- 13 Feb 2008, 07:35
- Forum: General Military AI Discussion
- Topic: Using PAINT for textures
- Replies: 3
- Views: 226
Get Gimp.
It supports layers so if you make a mistake you just affect the layer your working on.
http://www.gimp.org/
It supports layers so if you make a mistake you just affect the layer your working on.
http://www.gimp.org/
- 10 Feb 2008, 12:52
- Forum: Misc. Forum
- Topic: FS Hotseat
- Replies: 1
- Views: 177
- 07 Feb 2008, 07:49
- Forum: AI Aircraft Design
- Topic: While the Gripen is undergoing FDE setup
- Replies: 56
- Views: 3820
- 06 Feb 2008, 23:54
- Forum: AI Aircraft Design
- Topic: FSDS V3.5.1 compile log
- Replies: 4
- Views: 273
- 06 Feb 2008, 07:43
- Forum: General Military AI Discussion
- Topic: Looking for repaint AI F16
- Replies: 3
- Views: 216
- 06 Feb 2008, 07:42
- Forum: AI Aircraft Design
- Topic: PAINT KIT T-38
- Replies: 15
- Views: 1198
- 01 Feb 2008, 09:05
- Forum: General Military AI Discussion
- Topic: AI GRIPEN
- Replies: 59
- Views: 4295
I cannot wait but I will, PATIENTLY. At least this is something to look forward to. As for the SAAF Gripen, it looks awesome! Should I one day decide to start making aircraft textures, what would I need to get started? Thanks C_D A paint program that supports layers - Photoshop Paintshop Pro Gimp (...
- 31 Jan 2008, 23:14
- Forum: General Military AI Discussion
- Topic: AI GRIPEN
- Replies: 59
- Views: 4295
- 31 Jan 2008, 21:40
- Forum: General Military AI Discussion
- Topic: AI GRIPEN
- Replies: 59
- Views: 4295
- 29 Jan 2008, 16:07
- Forum: AI Aircraft Design
- Topic: PAINT KIT T-38
- Replies: 15
- Views: 1198
- 27 Jan 2008, 18:09
- Forum: MAIW Package Support For FS9
- Topic: Langley AFB package by MAIW
- Replies: 66
- Views: 6923
- 22 Jan 2008, 20:08
- Forum: Real World Military
- Topic: Amazing F-22 video
- Replies: 5
- Views: 229
- 21 Jan 2008, 15:17
- Forum: General Military AI Discussion
- Topic: South African Air Force AI
- Replies: 6
- Views: 411
The problem, as I understand it, when using flyable aircraft as AI is the LOD modeling. With only 1 LOD, you see the aircrafts textures the same from any distance. Thus causing frame rates to drop as your CPU struggles to show multiple aircraft with textures that are highly defined. I did read some...