The download hangar is currently disabled. We're doing our best to bring it back as soon as possible.

Search found 973 matches

by Weescotty
07 Apr 2008, 12:21
Forum: Real World Military
Topic: Time to retire your T-37s at Columbus
Replies: 13
Views: 418

BadPvtDan wrote:T-6 Texan II....and no, there is no AI model for it.
Yet ;)
by Weescotty
20 Mar 2008, 12:53
Forum: General Military AI Discussion
Topic: REDUX lights and AI planes. FS9
Replies: 26
Views: 1405

texas sally wrote:damm, then I will need to take the FSX plunge. Just that I have FS9 so nicely set up with so many add-on's..
No point.

Unless the model is set up with effects attached to it, you would still get the same problem.
by Weescotty
19 Mar 2008, 23:12
Forum: General Military AI Discussion
Topic: REDUX lights and AI planes. FS9
Replies: 26
Views: 1405

Sally, just a thought: Go above 10,000 feet and see if the landing lights are still on. I remember an ICAO recommendation to keep landing lights on below 10,000 feet (although we don't use it in the Belgian AF). I wouldn't be surprised if the AI aircraft adopt this rule and switch landing lights on...
by Weescotty
19 Mar 2008, 14:08
Forum: General Military AI Discussion
Topic: REDUX lights and AI planes. FS9
Replies: 26
Views: 1405

Could try this Nick - c_gearlight is a part name that only turns the taxi light on when its 'deployed'. Used it on the T-38's. Using that as a parent for a LIGHT_LANDING poly might have the same effect. [edit] Just realised - As we used model based taxi and landing lights, c_gearlight wont help with...
by Weescotty
07 Mar 2008, 14:55
Forum: AI Aircraft Design
Topic: untextured polys revisited
Replies: 7
Views: 410

Still really only two ways of 'fixing' them - 1) Texture the invidual polys. 2) If for example its a lower face poly - Select ALL the polys on the complete lower surface Spilt them off Texture as you would a normal part. Happens when for example you texture left and right, but have a poly that is pe...
by Weescotty
16 Feb 2008, 15:22
Forum: AI Aircraft Design
Topic: FSDS V3.5.1 compile log
Replies: 4
Views: 273

Happened with me at first also.

Now have to manually select the LOD files also.
by Weescotty
15 Feb 2008, 23:09
Forum: AI Aircraft Design
Topic: PAINT KIT T-38
Replies: 15
Views: 1198

Some of the guys have it, I'll let them know it's OK to upload to Avsim for you.
by Weescotty
13 Feb 2008, 07:35
Forum: General Military AI Discussion
Topic: Using PAINT for textures
Replies: 3
Views: 226

Get Gimp.

It supports layers so if you make a mistake you just affect the layer your working on.

http://www.gimp.org/
by Weescotty
10 Feb 2008, 12:52
Forum: Misc. Forum
Topic: FS Hotseat
Replies: 1
Views: 177

Yup it works.

Support sucks though if you run into problems.
by Weescotty
07 Feb 2008, 07:49
Forum: AI Aircraft Design
Topic: While the Gripen is undergoing FDE setup
Replies: 56
Views: 3820

Slow I'm afraid.

Gripen FDE was done so went back to that.

T-6 II is still there, but on the slow track until I finish up the Gripen D model.
by Weescotty
06 Feb 2008, 23:54
Forum: AI Aircraft Design
Topic: FSDS V3.5.1 compile log
Replies: 4
Views: 273

Noticed something esle as well with FSDS 3.5 For the reflective canopy - As long as you have the glass material (settings as per previous posts) assigned to the part, and the bitmap has an alpha channel you don't need to check the "Has Reflective Texture" option during complie. Seems like ...
by Weescotty
06 Feb 2008, 07:43
Forum: General Military AI Discussion
Topic: Looking for repaint AI F16
Replies: 3
Views: 216

YF-16 and Thunderbirds ones are avialable from Avsim, no idea about the Vista one though.
by Weescotty
06 Feb 2008, 07:42
Forum: AI Aircraft Design
Topic: PAINT KIT T-38
Replies: 15
Views: 1198

Yes and no.

I found my original paintkit for it.

But no idea now to get it to you, its 20mb+ in size!!!!!
by Weescotty
01 Feb 2008, 09:05
Forum: General Military AI Discussion
Topic: AI GRIPEN
Replies: 59
Views: 4295

I cannot wait but I will, PATIENTLY. At least this is something to look forward to. As for the SAAF Gripen, it looks awesome! Should I one day decide to start making aircraft textures, what would I need to get started? Thanks C_D A paint program that supports layers - Photoshop Paintshop Pro Gimp (...
by Weescotty
31 Jan 2008, 23:14
Forum: General Military AI Discussion
Topic: AI GRIPEN
Replies: 59
Views: 4295

I think you'll be more interested by this one Cheetah_D

I know the paint should be on a D model, but they're not finished...yet.
by Weescotty
31 Jan 2008, 21:40
Forum: General Military AI Discussion
Topic: AI GRIPEN
Replies: 59
Views: 4295

Current rumour is that I am doing an AI Gripen.

Mind you it's only a rumour :)
by Weescotty
29 Jan 2008, 16:07
Forum: AI Aircraft Design
Topic: PAINT KIT T-38
Replies: 15
Views: 1198

There should be, I'll see if I can find out what happened to it.
by Weescotty
27 Jan 2008, 18:09
Forum: MAIW Package Support For FS9
Topic: Langley AFB package by MAIW
Replies: 66
Views: 6923

Karaya wrote:I'm not using a download acclerator,but I will give downloading them a try again.I will let you know how I go.

Thanks!
Karaya - Aces High ?
by Weescotty
21 Jan 2008, 15:17
Forum: General Military AI Discussion
Topic: South African Air Force AI
Replies: 6
Views: 411

The problem, as I understand it, when using flyable aircraft as AI is the LOD modeling. With only 1 LOD, you see the aircrafts textures the same from any distance. Thus causing frame rates to drop as your CPU struggles to show multiple aircraft with textures that are highly defined. I did read some...