Please consider helping us pay for the server hosting that keeps this website, the forums and the download hangar running. Use the PayPal link at the bottom of this page.

AI Aircraft appear at some bases but not others

All things Military AI that don't fit anywhere else.
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12348
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AI Aircraft appear at some bases but not others

Post by Firebird »

Whilst John is helping you with a specific problem, I will say one thing.

If you have checked the basics, traffic sliders, FS9 traffic files etc. Then you have eliminated the causes that will affect ALL bases.

Therefore if you have any bases that has the issue then you will need to apply whatever fix is required to ALL affected bases.
Yes, this may mean amending 60+ parking spots on EACH base. Fixing S-J may only show you how to fix Nellis. It will not do it, so for the time being forget Nellis, concentrate on S-J and then apply what you have leaned when that is sorted to Nellis and see if that fixes that.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

I've just finished a test using the converted MAIW KRAI F-15 from a fresh download, the MAIW_AF2_KGSB_Custom.bgl AFCAD that I already had, and my own test traffic file with 10 of the SJ aircraft.

I had no problems displaying them straight away:

Image

8 are parked on the ramp with the 335F parking spots and 2 are in the alert shed on the other side of the airfield.

I don't think I have changed the AFCAD parking previously, but just to confirm it against yours, the spot size is 39.37ft and the codes are 335F F15 and M001 for each spot (25 in total for that squadron).

The only thing I haven't tested is your traffic file. Please post it and I'll try that one.

John
md11driver44
First Lieutenant
First Lieutenant
Posts: 126
Joined: 18 Sep 2015, 04:03
Version: FSX
Location: Texas

Re: AI Aircraft appear at some bases but not others

Post by md11driver44 »

Traffic_MAIW_Seymour Johnson_FSX

So do I just change the spot size on the AFCAD? Or do I need to change the spot size for my F-15's as well.

UPDATE !!!

00:40 CST

I just tried to use the older model of the F-15 and had no luck.
Robert P. Armstrong Ret.
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

I didn't change anything to get the screen shot I posted.

Please post (attach) that traffic file so that I can test it. It's the third time I have asked for it.

John
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12348
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AI Aircraft appear at some bases but not others

Post by Firebird »

md11driver44 wrote: 06 Dec 2024, 06:04 Traffic_MAIW_Seymour Johnson_FSX

So do I just change the spot size on the AFCAD? Or do I need to change the spot size for my F-15's as well.
The only way that you can really change the spot size is if the mdls are for FS9.
For any later sims the size is only changed by altering the wingspan, which we discussed as being a bad thing.
So in essence the only thing that you should ever change is the spot size on the afcad that you are using.

One other thing that I just thought of, can you confirm that you haven't altered the titles of the aircraft in any way in the aircraft.cfg file(s)?
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

I don't understand why you need to change anything. I have just substituted my test traffic file with the full SJ one that you mentioned, having first converted it to FSX format. I haven't made any changes and, as you can see, I have a full house of F-15's at SJ:

Image

I was hoping to test your traffic file just in case you have induced an error some how, but I don't have the file to test.

So, from my tests, there is nothing wrong with the aircraft or the AFCAD, both of which should work for you straight out of the box. It's just the traffic file you need to run through the convertor.

I would go back to square one and re-install from the source files, then convert the traffic file again and see if you can see the traffic.

If you are trying to achieve something different to what's provided in the packages, then please explain what that is and we can deal with that once you have visible traffic as provided by the authors.

John
md11driver44
First Lieutenant
First Lieutenant
Posts: 126
Joined: 18 Sep 2015, 04:03
Version: FSX
Location: Texas

Re: AI Aircraft appear at some bases but not others

Post by md11driver44 »

I guess I did something right. My F-15's are showing up now. Thank you, John and Firebird, for your patience and your help.
Robert P. Armstrong Ret.
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

What was it that you did right?

After all the time we have spent on this, it would be good to understand what the problem was and how you will carry the
solution forward to the other airfields where the AI is not showing.

John
md11driver44
First Lieutenant
First Lieutenant
Posts: 126
Joined: 18 Sep 2015, 04:03
Version: FSX
Location: Texas

Re: AI Aircraft appear at some bases but not others

Post by md11driver44 »

I went back to square one and re-installed from the source files, then converted some of the traffic file again to see if you can see the traffic. Apparently this worked.
Robert P. Armstrong Ret.
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

I think you had an FS9 traffic file preventing the AI from showing. It's usually the problem in 90% of cases were AI is not showing in FSX. It's why I was keen for you to post the file so I could take a look at it.

Never mind though, I'm glad the problem is solved and that you have learned something more about AI traffic in the process.

John
md11driver44
First Lieutenant
First Lieutenant
Posts: 126
Joined: 18 Sep 2015, 04:03
Version: FSX
Location: Texas

Re: AI Aircraft appear at some bases but not others

Post by md11driver44 »

All there now.
Attachments
screenshot120.JPG
Robert P. Armstrong Ret.
md11driver44
First Lieutenant
First Lieutenant
Posts: 126
Joined: 18 Sep 2015, 04:03
Version: FSX
Location: Texas

Re: AI Aircraft appear at some bases but not others

Post by md11driver44 »

Do you guys know if there are any flight plans for the 18WG KC-135's out of Kadena AB by chance?
Robert P. Armstrong Ret.
md11driver44
First Lieutenant
First Lieutenant
Posts: 126
Joined: 18 Sep 2015, 04:03
Version: FSX
Location: Texas

Re: AI Aircraft appear at some bases but not others

Post by md11driver44 »

John Young wrote: 06 Dec 2024, 16:31 I think you had an FS9 traffic file preventing the AI from showing. It's usually the problem in 90% of cases were AI is not showing in FSX. It's why I was keen for you to post the file so I could take a look at it.

Never mind though, I'm glad the problem is solved and that you have learned something more about AI traffic in the process.

John

I am still having trouble with Nellis AFB.
Robert P. Armstrong Ret.
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

Again, you haven't said what the problem is, but I assume it's that you can't see the AI. Is there anything you have learned from the SJ experience that you can apply to Nellis, eg, don't try to change what isn't broke, re-install from scratch and ensure the traffic file is converted to FSX format, for example?

John
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12348
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AI Aircraft appear at some bases but not others

Post by Firebird »

In AIFP under Bulk Traffic there are a couple of useful options here.
Firstly, Firstly FS9 Traffic Files will show any traffic files that will cause you trouble in your sim.
Secondly, Convert FS9 Traffic Files to FSX will convert those files for you.

Can you confirm that you have run the first option and then the second if it found anything.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
Jorgen
Captain
Captain
Posts: 363
Joined: 19 Sep 2014, 00:28
Version: P3D
Location: 5 NM NE of EDXF

Re: AI Aircraft appear at some bases but not others

Post by Jorgen »

FS9 AI traffic files are different from FSX/P3D AI traffic files.

I don't know the exact specifics, but for the FSX/P3D user the difference shows like this:

If there are any FS9 traffic files - even only one single one - within reach of the FSX/P3D installation, then no FSX/P3D AI traffic will show up at all.

I don't know if any FS9 AI traffic will show in such a case.

I have run into this several times with both FSX and P3D, and the quick and dirty solution has been to bulk-convert FS9 files to FSX/P3D with AIFP.

Jorgen
User avatar
Firebird
MAIW Admin
MAIW Admin
Posts: 12348
Joined: 11 Aug 2006, 21:04
Version: FS9
Location: EGLL

Re: AI Aircraft appear at some bases but not others

Post by Firebird »

The FS9 traffic will show if you have aircraft matching the titles in the FS9 traffic file on your sim. If the names are different then the FS9 traffic file will be loaded, and therefore block the FSX taffic file(s), but will not show anything.
Steve
_______________________________________________________
Image
Quid Si Coelum Ruat
_______________________________________________________
User avatar
jimrodger
Colonel
Colonel
Posts: 1526
Joined: 22 Apr 2008, 13:34
Version: FS9
Location: EGQK (RIP)

Re: AI Aircraft appear at some bases but not others

Post by jimrodger »

The occasional sneaky traffic file that have confused me in the past have been traffic files that have been included in the scenery folder of the add on airfield.
Well worth doing a search through the installation for all traffic files.
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
User avatar
John Young
MAIW Developer
MAIW Developer
Posts: 4400
Joined: 12 Jul 2008, 15:15

Re: AI Aircraft appear at some bases but not others

Post by John Young »

I think he knows that and had previously confirmed that he had done a bulk scan. I'm not sure it was done correctly because the problem remained. I think it was the solution to him seeing the F-15s at SJ though, after he did a conversion of the traffic file from scratch.

The reason mixing files causes a problem is that FS9 and FSX use different days of the week numbering. Mix the two together and FSX throws a wobbly because it can't tell which day of the week it is, literally.

It's the most common problem with AI traffic in FSX I would think.

John
User avatar
TimC340
MAIW Developer
MAIW Developer
Posts: 1425
Joined: 07 Mar 2015, 13:18
Version: P3D
Location: Hadleigh, Suffolk
Contact:

Re: AI Aircraft appear at some bases but not others

Post by TimC340 »

On aircraft wingspan for FSX, download and install Martin's AI Aircraft Editor.NET from the File Library: https://militaryaiworks.com/download-ha ... r-net.html

This will display all of the relevant information for every aircraft you have in your SimObjects folder (and any other folder you direct it to). Under the 'Aircraft cfg' tab its shows you the required FSX (and FS9) spot size for the AI aircraft you're looking at, and also its compatibility with the various sims. You can then alter the spot sizes in ADE or AFCAD to comply with that aircraft's requirement - if you need to. It's often not necessary, especially if the spot is nominated for a particular aircraft type or unit which is matched by the aircraft in your library.

To check whether you have more than one KGSB installed, you need to do a search of any drive that you use to inject scenery. For instance, if you have Orbx you may well find that the package you use has its own version of KGSB.

Funnily enough the KGSB I have is a John Young modification (of what I assume was originally a John Stinstrom creation) done for the MAIW P3Dv4 Matrix application. I do also have the FS9 original, and there are no obvious differences. This is it in P3Dv5:

Image

Note that none of the parking spots have been resized from the FS9 airfield:

Image
Post Reply