Help with White Sands

Discuss anything here...nothing political or controversial please.
Post Reply
djnocturnal
MAIW Veteran
MAIW Veteran
Posts: 1376
Joined: 26 Jun 2007, 02:22
Version: P3D
Location: KRDR

Help with White Sands

Post by djnocturnal »

I've downloaded the freeware white sands addon for Holloman AFB and I cannot get it to show up at all. I've put it in just about every sceney folder i could think of lol, but still nothing. does it matter that i have UT?

The instructions say place the .bgl-file in your Addon/scenery-map.
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Post by MIKE JG »

Are you talking about the landclass file addon that puts the White Sands area just southwest of Holloman??

If so, I have that addon and it works fine, but I can't find the file just yet. What's the exact name of the bgl file so I can search for it?
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
djnocturnal
MAIW Veteran
MAIW Veteran
Posts: 1376
Joined: 26 Jun 2007, 02:22
Version: P3D
Location: KRDR

Post by djnocturnal »

thanks mike, it is whitesands.bgl. not sure what i'm doing wrong probably something obvious lol.
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Post by MIKE JG »

Lemme have a look for it.

OK I found it straight away. It's in my Addon Scenery/Scenery folder along with all my afcads etc.

Make sure in your scenery library settings in FS9 that your Addon Scenery folder is always at the top of your list above everything else.
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
djnocturnal
MAIW Veteran
MAIW Veteran
Posts: 1376
Joined: 26 Jun 2007, 02:22
Version: P3D
Location: KRDR

Post by djnocturnal »

will give it a shot, thanks...don't think i tried that one yet :)
djnocturnal
MAIW Veteran
MAIW Veteran
Posts: 1376
Joined: 26 Jun 2007, 02:22
Version: P3D
Location: KRDR

Post by djnocturnal »

well that did it! i never knew i had to have the addon folder at the #1 spot :shock:
thanks a lot man!
User avatar
MIKE JG
MAIW Developer
MAIW Developer
Posts: 10976
Joined: 12 Aug 2006, 02:25
Version: MSFS

Post by MIKE JG »

Yea it needs to always be up there so that your afcads are always on the top level of scenery or for anything else you want "above" everything else. I forget but there's something like 76 layers of scenery starting with terrain mesh at number 1 and overlaying stuff layer by layer on top of that. For example the roads and railroads are level 6 and the airport background polygons are layer 7.

So in your case, probably what was happening was that you had the White Sands file below your terrain textures for that area. So it was there, but it was burried under something else.

Glad we got you sorted out. :wink:
-Mike G.

Recovering flight sim addict, constant lurker.

Check out my real life RV-8 build here: RV-8 Builder Log
Post Reply