Khotilovo AB (Russia)
Khotilovo AB (Russia)
...is under construction (AFCAD and AI traffic by Sib's MiG-31 (24 a/c) and Su-27 (12 a/c) packs). Maybe later I'll change the landclass for phototexture - I hope.
The base is between Moscow and Saint Petersburg, in the near of Tver. The base was modernized not so long time ago.
There is a chance for russian objects like radars, but it's not sure.
Suggestions, ideas are welcome.
The base is between Moscow and Saint Petersburg, in the near of Tver. The base was modernized not so long time ago.
There is a chance for russian objects like radars, but it's not sure.
Suggestions, ideas are welcome.
Re: Khotilovo AB (Russia)
Looks really nice. I don't know if you've seen this project: http://www.militaryaiworks.com/newforum ... =18&t=9259
Re: Khotilovo AB (Russia)
Yes, I did and I like it. We should speak about cooperation...
(The AI flight plans are ready, only the AFCAD needs some repair - and maybe the FP too. I'm not a professional with these things. )
(The AI flight plans are ready, only the AFCAD needs some repair - and maybe the FP too. I'm not a professional with these things. )
Re: Khotilovo AB (Russia)
Neither am I frankly, but the scenery looks darn good. i've been up to my eyeballs, but I'm working on the Tu22M plans at the moment. If you want to join up with us, then that would be great!pr945b wrote:Yes, I did and I like it. We should speak about cooperation...
(The AI flight plans are ready, only the AFCAD needs some repair - and maybe the FP too. I'm not a professional with these things. )
- CelticWarrior
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Re: Khotilovo AB (Russia)
Looking good!
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."
Re: Khotilovo AB (Russia)
There are some problems yet: a pair of trees on the airport (they shouldn't be there); the approach lights are unvisible and the AI traffic flight plan must be recreated.
- CelticWarrior
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Re: Khotilovo AB (Russia)
The trees should be easy enough to fix using ADE
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."
Re: Khotilovo AB (Russia)
I'm using ADE(X), and there is an exclude area and airport1 (or what) type landclass - and I can't kill those trees...
- CelticWarrior
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Re: Khotilovo AB (Russia)
I'd check the type of exclude used, I can't remember the exact wording, but there are several expressions available for the exclude.
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."
Re: Khotilovo AB (Russia)
See if excluding everything works.
Steve
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- CelticWarrior
- Lieutenant Colonel
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Re: Khotilovo AB (Russia)
Personally I use "Airport Background" as the type and "Flatten Mask Class Map ExcludeAutoGen" in Tag.
Don't know if that helps.
Don't know if that helps.
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."
Re: Khotilovo AB (Russia)
Thanks for the tips, but no changes: "exclude everything" doesn't have flatten function and with "Flatten Mask Class Map ExcludeAutoGen" those trees still there.
- CelticWarrior
- Lieutenant Colonel
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Re: Khotilovo AB (Russia)
Hmmmmm
Chainsaw?
If you'd like to send me the files I could have a look?
Chainsaw?
If you'd like to send me the files I could have a look?
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."
- jimrodger
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Re: Khotilovo AB (Russia)
One of my "landings" would probably get rid of the second one.
Jim
Jim
"When all else fails, and your AI doesn't show up...... check the AI slider.......DOH!!!!"
- CelticWarrior
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Re: Khotilovo AB (Russia)
Jim, are yours a bit more of an 'arrival'?
"We attack tomorrow under cover of daylight! It's the last thing they'll be expecting ... a daylight charge across the minefield .."