Bagram (OAIX)

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raclim
Second Lieutenant
Second Lieutenant
Posts: 95
Joined: 13 Jul 2010, 15:41
Version: P3D
Location: Netherlands

Bagram (OAIX)

Post by raclim »

Hereby I present to you Bagram Air base, located in Afghanistan

I have used the most recent google earth and Bing maps satellite images to place the runways, taxiways, objects, etc
The Scenery objects are not custom made, but are from a variety of available object library's, from which i tried to use the ones that had the most resemblance to the real thing.

I have not included the big area of support and housing facilities, this because it would have taken a lot of time and i would probably be a frame rate killer anyway.

AI parking codes included are set for my own use, feel free to edit them.

I am also aware of a new Helicopter ramp build at the south- eastern part of the runway, but I have not included it because I couldn't find any clear pictures of it. I may add it in the future if the demand is there,

A special thanks goes out to John Young for allowing me to use and upload his beautifully created FSX Clamshell Shelters which are a common site at coalition middle-eastern air bases.

Download link and screenshots:
http://www.mediafire.com/download/u74re ... Bagram.zip


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This scenery was created and tested in FSX, I don't know if it works in FS9. You can try to convert it, but I don't know the outcome.

In the coming days I wil also upload: Al Dhafra, Mazar e Sharrif and Al Udeid. Al Minhad is already available on the forum
Kandahar will also be done, but will take some time, because its huge!

Have fun flying!

Best regards,

Randy Mulder
merlin101
Major
Major
Posts: 464
Joined: 14 Sep 2006, 09:21
Version: FS9
Location: Somerset, UK

Re: Bagram (OAIX)

Post by merlin101 »

Anyone tried it in FS9 yet?
Dave
edhave
First Lieutenant
First Lieutenant
Posts: 176
Joined: 06 Dec 2011, 22:47
Version: FS9
Location: Netherlands

Re: Bagram (OAIX)

Post by edhave »

merlin101 wrote:Anyone tried it in FS9 yet?
Dave

Yep I tried but they don't show up in FS9 on my setup.
I loaded them in ADE and compiled them again in FS9 format and everything showed up except the FSX Clamshell Shelters.

There is a much less detailed substitute in the Bagotville Object Library. bgl, item 016 which you can use.

Ed

P.S. the modifications I made are for personal use.
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TheFoufure
Colonel
Colonel
Posts: 2164
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: Bagram (OAIX)

Post by TheFoufure »

THe Clamshell Shelters are also available for FS9. ther is a topi some where on this forum about it.

Have a look in this topic : http://militaryaiworks.com/newforum/vie ... it=shelter
edhave wrote:
merlin101 wrote:Anyone tried it in FS9 yet?
Dave

Yep I tried but they don't show up in FS9 on my setup.
I loaded them in ADE and compiled them again in FS9 format and everything showed up except the FSX Clamshell Shelters.

There is a much less detailed substitute in the Bagotville Object Library. bgl, item 016 which you can use.

Ed

P.S. the modifications I made are for personal use.
edhave
First Lieutenant
First Lieutenant
Posts: 176
Joined: 06 Dec 2011, 22:47
Version: FS9
Location: Netherlands

Re: Bagram (OAIX)

Post by edhave »

TheFoufure wrote:THe Clamshell Shelters are also available for FS9. ther is a topi some where on this forum about it.

Have a look in this topic : http://militaryaiworks.com/newforum/vie ... it=shelter



Ah I have these, forgot that I had asked John Young for these some time ago.
Still have to figure out how to convert those MDL files in to a library.

Ed
TheFoufure
Colonel
Colonel
Posts: 2164
Joined: 06 Mar 2011, 16:48
Version: FS9
Location: Belgium

Re: Bagram (OAIX)

Post by TheFoufure »

Simply with Library Creator. (http://www.fsdeveloper.com/forum/resour ... or-xml.86/ or http://www.scenerydesign.org/library-creator-xml/)

It's a very simple software. You put all MDL you want, and it create a BGL file.
ardethomas
First Lieutenant
First Lieutenant
Posts: 178
Joined: 03 Jan 2007, 22:18
Version: FS9
Location: San Juan,PR

Re: Bagram (OAIX)

Post by ardethomas »

A FS9 version would be greatly appreciated!
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edhave
First Lieutenant
First Lieutenant
Posts: 176
Joined: 06 Dec 2011, 22:47
Version: FS9
Location: Netherlands

Re: Bagram (OAIX)

Post by edhave »

TheFoufure wrote:Simply with Library Creator. (http://www.fsdeveloper.com/forum/resour ... or-xml.86/ or http://www.scenerydesign.org/library-creator-xml/)

It's a very simple software. You put all MDL you want, and it create a BGL file.

Your right, it is simple ... :D
Thanks for the tip

Ed
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