Ben Gurion IDF Package by MAIW
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
OK, now I'm running a little sub-project to merge AFCADs both for LLBG AND LLSD from David Rosenfeld and Nir Behar freeware sceneries, with MAIWs default (custom) AFCADs.
There ARE silly errors in DR LLBG AFCAD as well as it needs to be boosted with additional spaces ...
If I'll succeed then I'll post them here
There ARE silly errors in DR LLBG AFCAD as well as it needs to be boosted with additional spaces ...
If I'll succeed then I'll post them here
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
I got serious here and some preparation is already done (image stuff from Google Maps and Airliners.net).
Sde Dov from Nir Behar is definitely wonderful place, well worth injection MAIW turboprops in there :
[...after some time...] MAIW's 191S stands where it should be now:
Sde Dov from Nir Behar is definitely wonderful place, well worth injection MAIW turboprops in there :
[...after some time...] MAIW's 191S stands where it should be now:
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer
Looking good. I have this scenery but it's not installed. I have a huge green hanger where the parking lot is. It's not supposed to be there because this hanger swallos up some of the custom building in the scenery.RipPipPip wrote:I got serious here and some preparation is already done (image stuff from Google Maps and Airliners.net).
Sde Dov from Nir Behar is definitely wonderful place, well worth injection MAIW turboprops in there :
[...after some time...] MAIW's 191S stands where it should be now:
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
I don't recall a hanger but a couple of giant jetways are there, just out of the box ...
It looks that original scenery author forgot to remove his toy and this is called:
people.bgl that should be REMOVED out from the scenery folder.
It took me few hours to detect the unwanted stuff cause
It looks that original scenery author forgot to remove his toy and this is called:
people.bgl that should be REMOVED out from the scenery folder.
It took me few hours to detect the unwanted stuff cause
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer
Rip, I use that scenery and I too had the giant jetways but I thought that I found that the reason was that I had another version of one of the libraries, one of Seev Kahns (I think) and that was causing the problem.
However, maybe I am wrong and it was a completely different lib that fixed it .
However if anybody has problems with the scenery it might be worth checking for duplicates between your Sde Dov folder and your Static Objects folder though.
However, maybe I am wrong and it was a completely different lib that fixed it .
However if anybody has problems with the scenery it might be worth checking for duplicates between your Sde Dov folder and your Static Objects folder though.
Last edited by Firebird on 22 Jan 2008, 09:12, edited 1 time in total.
Steve
_______________________________________________________
Quid Si Coelum Ruat
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Quid Si Coelum Ruat
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I figured out where the hanger was from. I have this freeware scenery of Johannesburg (FAJS) and the exact green hanger that I saw in this Sde Dov is in the Johannesburg scenery. I moved this scenery below the Johannesburg in the FS9 scenery priority list and the green hanger disappeared.
I didn't see any giant jetways in my scenery. Maybe you have a similar situation I had?
I didn't see any giant jetways in my scenery. Maybe you have a similar situation I had?
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
OK,
here it is, The Part 1 of The Tel Aviv Project,
Sde Dov LLSD freeware scenery v3 by Nir Behar & MAIW Tel Aviv IDF package merge AFCAD:
http://members.chello.pl/r.winawer/Misc ... PPv0.1.zip
Please check it, all further input is welcome.
Now I go to LLBG AFCAD and when I'm finished I think I will upload the stuff to Avsim, I hope that no special allowance for that is needed from any of the respected original author?
here it is, The Part 1 of The Tel Aviv Project,
Sde Dov LLSD freeware scenery v3 by Nir Behar & MAIW Tel Aviv IDF package merge AFCAD:
http://members.chello.pl/r.winawer/Misc ... PPv0.1.zip
Please check it, all further input is welcome.
Now I go to LLBG AFCAD and when I'm finished I think I will upload the stuff to Avsim, I hope that no special allowance for that is needed from any of the respected original author?
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer
- Makadocias
- Captain
- Posts: 385
- Joined: 12 Aug 2006, 09:41
- Version: FS9
- Location: Alkmaar, EHAM @work
- Contact:
Thanks a lot for your work man! Much appreciated!
Check out my pic's at
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
http://www.airliners.net/search/photo.s ... entry=true
My video's at
http://www.youtube.com/user/Makadocias/videos
- VulcanDriver
- MAIW Staff
- Posts: 4508
- Joined: 11 Aug 2006, 20:58
- Version: FSX
- Location: EGHH
OK with me as I'm the original author. That's what the game is all about. Just mention the MAIW IDF package in the readme please.RipPipPip wrote: Please check it, all further input is welcome.
Now I go to LLBG AFCAD and when I'm finished I think I will upload the stuff to Avsim, I hope that no special allowance for that is needed from any of the respected original author?
John
John
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
"That is the biggest fool thing we have ever done. The A-bomb will never go off, and I speak as an expert in explosives." - Admiral William Leahy
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
Thanks John, the pack will be VERY affiliated with MAIW anywayVulcanDriver wrote:OK with me as I'm the original author. That's what the game is all about. Just mention the MAIW IDF package in the readme please.RipPipPip wrote: Please check it, all further input is welcome.
Now I go to LLBG AFCAD and when I'm finished I think I will upload the stuff to Avsim, I hope that no special allowance for that is needed from any of the respected original author?
John
I will ask scenery original authors as well as I based both on their and MAIW AFCADs.
May I return a little to MAIW discussion about supplying AFCADs for other sceneries then default or custom ones? The solution was to "officially" drop the task but from a user point of view (which everybody is anyway) it is VERY much welcome to mix MAIW packages into already used, great freeware sceneries ... This is not a problem for airbases (which are not in any way detailed in FS) but for many airports where civilian and military traffic coexists ...
What procedure there should be the best?
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer
-
- MAIW Veteran
- Posts: 2565
- Joined: 11 Aug 2006, 19:55
- Version: FS9
- Location: KRDU
Including extra AFCADs for freeware sceneries that may be avaliable for download is something that will never be mandated by the MAIW staff, package managers have the option to do so if they so chose to.RipPipPip wrote: May I return a little to MAIW discussion about supplying AFCADs for other sceneries then default or custom ones? The solution was to "officially" drop the task but from a user point of view (which everybody is anyway) it is VERY much welcome to mix MAIW packages into already used, great freeware sceneries ... This is not a problem for airbases (which are not in any way detailed in FS) but for many airports where civilian and military traffic coexists ...
What procedure there should be the best?
- BadPvtDan
- MAIW Staff
- Posts: 3790
- Joined: 11 Aug 2006, 21:14
- Version: FSX
- Location: Round Rock, TX
- Contact:
It's a lot of work and requires a lot of additional testing. It shouldn't be too much to ask the user to modify their existing afcads...maybe even post them to Avsim. The idea is to get people to do these things anyway!
"The first rule of Zombieland: Cardio. When the zombie outbreak first hit, the first to go, for obvious reasons... were the fatties."
- RipPipPip
- Lieutenant Colonel
- Posts: 871
- Joined: 11 Aug 2006, 20:57
- Version: FS9
- Location: Between EPWA & EPBC, that's north of Krakozhia (?)
OK,
here it is as well, The Part 2 of The Tel Aviv Project,
Ben Gurion LLBG 2006 freeware scenery by David Rosenfeld & MAIW Tel Aviv IDF package merge AFCAD:
http://members.chello.pl/r.winawer/Misc ... PPv0.1.zip
It's not ideal still but I did my best to correct most of taxiways and put much more cargo and gate places for civilian part. The military part should work also, on the left up
here it is as well, The Part 2 of The Tel Aviv Project,
Ben Gurion LLBG 2006 freeware scenery by David Rosenfeld & MAIW Tel Aviv IDF package merge AFCAD:
http://members.chello.pl/r.winawer/Misc ... PPv0.1.zip
It's not ideal still but I did my best to correct most of taxiways and put much more cargo and gate places for civilian part. The military part should work also, on the left up
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer