Conditional Visibility
Conditional Visibility
Hey guys, I've been thinking about conditional visibility because of a model I'm working on, and wondered if it would be possible to make an entire model visible/invisible? Reason being, you could have a bunch of a/c parked in hangers that would become visible only when time for taxi-out and take off, hence not wasting computing power. (Of course this is all based on whether the computer still draws the invisible part, which I don't know ) I know we all like to see a lot of parked aircraft, but I also know, especially with GA airports, there are a lot more aircraft there than you can see.
This all may not even be necessary or even possible but I thought it might be worth discussion.
This all may not even be necessary or even possible but I thought it might be worth discussion.
Just for info sake, wouldn't an object still be rendered even if its invisible?
I realise that Jake is asking about the feasibility of something, rather than the narrow question I am asking. I am just curious about the answer.
I realise that Jake is asking about the feasibility of something, rather than the narrow question I am asking. I am just curious about the answer.
Steve
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Quid Si Coelum Ruat
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- RipPipPip
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My vote is that invisible parts (or model itself) is NOT rendered when it's invisible.
As simple as that
PS. Here's an argument:
this is the reason why M$ did c_wheelwell hierarchy variable, which is built-in.
You attach every central gear part to this variable and they all disappear when the gear is up - not to be rendered during all the flight!
As simple as that
PS. Here's an argument:
this is the reason why M$ did c_wheelwell hierarchy variable, which is built-in.
You attach every central gear part to this variable and they all disappear when the gear is up - not to be rendered during all the flight!
"For a few FPS more"
Rysiek Winawer
Rysiek Winawer
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