Search found 1831 matches

by Greg
Yesterday, 19:50
Forum: MAIW Matrix Support
Topic: Asian Region v3.0 issues
Replies: 8
Views: 258

Re: Asian Region v3.0 issues

Pete, Here's the git log for Global Libraries v3.4: new file: MAIW_GLOBAL_EFFECTS/fx_AI_floatplane_spray-and-wake.fx new file: MAIW_GLOBAL_EFFECTS/fx_AI_seikan_wake.fx new file: MAIW_GLOBAL_EFFECTS/fx_Drainage.fx new file: MAIW_GLOBAL_EFFECTS/fx_JYAI_F15_ab_P3Dv4.fx new file: MAIW_GLOBAL_EFFECTS/fx_...
by Greg
Yesterday, 19:45
Forum: MAIW Matrix Support
Topic: Kadena AFB Flickering buildings and Lights
Replies: 1
Views: 80

Re: Kadena AFB Flickering buildings and Lights

Hi Jon, The texture flickering is a work in progress. I'm reducing them as much as I can, but it goes with a lot of trial and error and is very time consuming. I'll talk to Brent about the flickering light splashes. It's because they were placed at ground level and the flood light textures fight wit...
by Greg
20 Mar 2019, 14:30
Forum: Misc. Forum
Topic: P3Dv4
Replies: 5
Views: 208

Re: P3Dv4

Welcome to the future, Ray. :)

If you have any stupid questions, don't hesitate.
by Greg
18 Mar 2019, 18:38
Forum: MAIW Matrix Support
Topic: Asian Region v3.0 issues
Replies: 8
Views: 258

Re: Asian Region v3.0 issues

petebramley wrote:
18 Mar 2019, 12:58
As I do a manual update I cannot see which files are affected and to/from where they should go. Could you tell me what/where please.
Will do, but it might take me a couple of days before I can have a look at my data.
by Greg
18 Mar 2019, 18:36
Forum: MAIW Matrix Support
Topic: Asian Region v3.0 issues
Replies: 8
Views: 258

Re: Asian Region v3.0 issues

2) Possible sim= section error in MAIW_ACG_F-15_C_D - the Kadena Eagles all have sim=JYAI_Boeing_F-15_Eagle_AI_Only .air , which throws up an error in ACA (although I can't remember if it actually has an effect ingame). I remember ACA throwing an error for this but it doesn't have any effect ingame...
by Greg
17 Mar 2019, 20:10
Forum: MAIW Announcements
Topic: Matrix Region Updates
Replies: 12
Views: 1632

Re: Matrix Region Updates

A big update for Asia is now available, almost doubling its size! :shock: Also don't forget to keep your global libraries up-to-date on the Global page in Matrix. The files in there are required for the region updates to work correctly. Global Libraries v3.4 Added required effects and Lua scripts Re...
by Greg
17 Mar 2019, 18:47
Forum: Scenery Design
Topic: Geilenkirchen P3DV4 converted
Replies: 6
Views: 172

Re: Geilenkirchen P3DV4 converted

For what it's worth, Geilenkirchen was already converted for us by Andrew Thomsen and is included in Matrix Europe.
by Greg
17 Mar 2019, 18:44
Forum: MAIW Announcements
Topic: FSX/P3D Heavy Metal Conversions
Replies: 18
Views: 504

Re: FSX/P3D Heavy Metal Conversions

Yes sir, a conversion package update with the E-3D and E-3F is currently getting the last quality check.
by Greg
17 Mar 2019, 12:55
Forum: Martin's Owl Corner
Topic: AI Aircraft Editor.NET Update
Replies: 9
Views: 424

Re: AI Aircraft Editor.NET Update

Martin I'm a bit confused about the release notes for v3.3.14.0.

The changes section says "supports changing models and textures in the viewer while animation is running" but the known issues section still says "Do not switch models or textures while the animation is running!"
by Greg
17 Mar 2019, 12:18
Forum: General Projects
Topic: RAF Lakenheath for FSX/P3D
Replies: 166
Views: 15144

Re: RAF Lakenheath for FSX/P3D

I think he means the SODE file from Pete Beeby.

Yes that link has expired and we haven't heard from Pete in exactly a year.
by Greg
17 Mar 2019, 10:27
Forum: General Projects
Topic: RAF Lakenheath for FSX/P3D
Replies: 166
Views: 15144

Re: RAF Lakenheath for FSX/P3D

I'm guessing you installed the FSX version and not the recent P3D version of the scenery.
by Greg
16 Mar 2019, 13:18
Forum: Misc. Forum
Topic: Virtual RIAT 17/3/19
Replies: 2
Views: 112

Re: Virtual RIAT 17/3/19

Cool. Can you tell us on what network that is and at what time (and timezone)?
by Greg
16 Mar 2019, 13:17
Forum: Scenery Design
Topic: FSX Battle of Britain
Replies: 135
Views: 1873

Re: FSX Battle of Britain

I see two files with the same name, probably one bmp and one dds. Did you remove the bmp file? The sim always looks for bmp first and only if it can't find one for dds.
by Greg
15 Mar 2019, 19:39
Forum: MAIW FSX/P3D Package Conversion
Topic: Confused About Conversions
Replies: 5
Views: 234

Re: Confused About Conversions

Hi Al, The problem is you have installed FS9 traffic in P3Dv4. P3Dv4 is no longer backwards compatible with FS9 aircraft models, which is why you only see partial aircraft. What's more, when you install an FS9 traffic bgl file, all FSX formatted traffic bgl files (like the ones in Matrix) will becom...
by Greg
14 Mar 2019, 10:22
Forum: MAIW Matrix Support
Topic: Parking Disaster at Hickam AFB
Replies: 6
Views: 261

Re: Parking Disaster at Hickam AFB

Hopefully we can get the parking situation figured out. I'm sorry but that's not something "we" have to figure out. There are more than 23000 default airfields in P3Dv4 where traffic will never be optimally parked, if there is parking at all. The default AFD files don't contain any parking codes an...
by Greg
14 Mar 2019, 10:03
Forum: MAIW Matrix Support
Topic: Parking Disaster at Hickam AFB
Replies: 6
Views: 261

Re: Parking Disaster at Hickam AFB

Firebird wrote:
14 Mar 2019, 08:02
This sounds like the aircraft parking codes are not linked up with the afcad.
Does anybody else have this issue?
There is no AFCAD. So there is no issue. :wink:
by Greg
12 Mar 2019, 19:08
Forum: MAIW Matrix Support
Topic: Wrong MDL reference for E-3C
Replies: 22
Views: 416

Re: Wrong MDL reference for E-3C

You're looking for E-6es in the E-3 aircraft folder. They are in "MAIW EAI Boeing E-6 Mercury (P3D)"
by Greg
12 Mar 2019, 16:16
Forum: MAIW Matrix Support
Topic: Wrong MDL reference for E-3C
Replies: 22
Views: 416

Re: Wrong MDL reference for E-3C

Martin,

The Tinker E-6B model and 16 textures are in the standalone package. Not sure why you're not seeing it.

As for Matrix, that was a whole lot of work just to come to the same conclusion RKE already made. ;) It's just an error in the model.cfg by yours truly and is being fixed.
by Greg
10 Mar 2019, 19:39
Forum: MAIW Announcements
Topic: Matrix Region Updates
Replies: 12
Views: 1632

Re: Matrix Region Updates

No, it's because I used the fltsim sections from the original package but didn't notice that the E models got an E_ prefix.
by Greg
10 Mar 2019, 12:57
Forum: MAIW Announcements
Topic: FSX/P3D Heavy Metal Conversions
Replies: 18
Views: 504

Re: FSX/P3D Heavy Metal Conversions

Ah okay I now see what you mean. That's an issue you have with Matrix, not with the conversion package because all paints are included there. Indeed, Matrix doesn't have 740 because there weren't enough flightplans. I'll swap out 473 for 740 in the next update for Europe, but in the end you'll still...